Earlier quoted context omitted.
except quest 2 costs $300 and Q3 costs $500. And they already exist
It is not fair to compare the Quest devices, given what we know about the Vision Pro so far. The AR functionality on current-gen gaming headsets is terrible, and the screen door effect is glaringly obvious. What Apple is advertising blows the Oculus devices away. Whether the difference is worth the extra $3000 is a question that has yet to be answered, but it’s a category error to compare them directly.
Apple Vision Pro available in the U.S. on February 2
141–150 of 442 posts
Re: Apple Vision Pro available in the U.S. on February 2
#142While I don't plan to purchase one, I do feel a desire to buy an iPhone 15 Pro just so I can start capturing spatial video just in case this DOES succeed. I won't purchase one, because I'm always a few generations of iPhones behind, but the desire is there.
Re: Apple Vision Pro available in the U.S. on February 2
#143Re: Apple Vision Pro available in the U.S. on February 2
#144I want this to be successful, but even as an iOS / macOS dev, I haven't seen enough really strong differentiation in Apple's dev offering so far that would make it so that someone would absolutely want to use VR for a non-gaming app compared to an app on iOS. There's some pretty great innovations there like how Spaces and gestures work, but they're more incremental improvements rather than anything that would really…
I think the idea of the “office less” office is great, but the annoyance of having something covering my head is just too great. Maybe the technology has evolved enough for it to be not annoying, but I wear glasses and even those I wish I didn’t have to wear.
Re: Apple Vision Pro available in the U.S. on February 2
#145The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…
I really don't care about all the other stuff they tout right now, as no one really knows if that will be/is useful. But my Mac, in a headset, that is the beach head to build from.
Re: Apple Vision Pro available in the U.S. on February 2
#146Earlier quoted context omitted.
You will pre-order a 3.5k device without even looking at what it is first? That's just inconceivable to me, maybe I'm just not rich enough?
In the view of a “hobby” it’s not that excessive- especially for the class of people likely to appear on HN. It’s the cost of a high end MacBook Pro, or a vacation to Paris, or about twelve days in an apartment in San Francisco :)
Re: Apple Vision Pro available in the U.S. on February 2
#147The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…
Source for this? I could believe not wanting a compiler on Vision Pro for battery reasons, but I don't see a reason why something like Sublime Text or VSCode (w/wo Remote) won't be available.
Re: Apple Vision Pro available in the U.S. on February 2
#148While I don't plan to purchase one, I do feel a desire to buy an iPhone 15 Pro just so I can start capturing spatial video just in case this DOES succeed. I won't purchase one, because I'm always a few generations of iPhones behind, but the desire is there.
From the accidental tech podcast accidental leaks from Vision Labs (you have to listen between the lines) you’re going to want much much more resolution than the 15 Pro does. Wait for the 16 or further, I’d say.
That said, I think a professional photographer will be more than enough. I'm just explaining the buying impulse that I have for capture.
Re: Apple Vision Pro available in the U.S. on February 2
#149I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.
Serious question: why do you expect VR to take off with the general public? A decade into VR experiments, and nobody has come up with good non-gaming applications better than cartoony chat apps. It’s got a worse track record than blockchain.
I’m not expecting this to replace monitors for most people now. But next monitor upgrade, if you already work on a Macbook, it might be a better option than an external display for some people.
Re: Apple Vision Pro available in the U.S. on February 2
#150The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…
macOS does follow the same model now, in case you haven’t been paying attention. You can’t run unsigned binaries downloaded from the internet anymore.