Live data from Hacker News

Apple Vision Pro available in the U.S. on February 2

apple.com

131–140 of 442 posts

Re: Apple Vision Pro available in the U.S. on February 2

#131

This product is the first step to the real future of tech. Just like the iPhone took years to catch on (similarly to Vision Pro, the big problem was price), this product's successors will be the market leaders for all tech in 5 years (maybe longer, but I think 5 years is fair).

The iPhone was virtually the only capacitive touch screen phone in 2007. The commercial competition was non existent. The Vision Pro isn't that, the specs are already matched by the Varjo on the higher end, and there's already competition forming to match the price target from all over the place. Sure, "made by Apple" will be a seal of a quality that attracts followers of the brand, but it's probably more on par with…

> only capacitive touch screen phone in 2007

thanks to acquiring fingerworks in 2005. ...Now this, this is just shelfware VR googles with a face scanner gimmick.

Re: Apple Vision Pro available in the U.S. on February 2

#132
post #59

Earlier quoted context omitted.

I’m curious to see the type of adoption here. I think this is more of an enthusiast device than anything. I suspect true success of the Vision Pro will be the introduction of a smaller, cheaper headset aimed at the masses, rather than wide-spread adoption of a $3k+ device

I think adoption being limited because of price is useful here. If it was cheaper, more people would buy it and be disappointed. As it stands, only wealthy early adopters or die-hard Apple fans who can see them do no wrong will buy it. It selects for an audience that is less likely to be critical.

That is probably scarily true. How did it come to this.

Re: Apple Vision Pro available in the U.S. on February 2

#133
post #19

I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.

This won't be successful, the $3500 price tag alone assures it. It will hopefully lead to something that's actually meant for end users, though.

> This won't be successful, the $3500 price tag alone assures it. It will hopefully lead to something that's actually meant for end users, though.

How can you be so sure about a company that makes a monitor stand that sells for $1000?

Don’t forget Steve Ballmer famously mocked Apple because he thought iPhones were too expensive at $500 a pop.

Today, Apple sells $1000+ iPhones.

Re: Apple Vision Pro available in the U.S. on February 2

#134

Earlier quoted context omitted.

Personally, I'm excited for the productivity aspects of it. I think my main use case will probably be relaxing in my comfy chair with a macbook on my lap projected into a much larger screen with some other floating windows like documentation, youtube tutorials, etc. off to the sides. I currently don't have any extra screens for the macbook, so being able to utilize some native apps for stuff like that seems quite hel…

Porn. Your going to use it for porn. Edit: geez, just don’t have a sense of humor here? Or is it the truth Then you’re downloading this because you’re embarrassed?

It's a valid argument. We got VHS over Betamax because of porn. The VR headset that best supports it is going to win. Since this is Apple, probably not this.

Re: Apple Vision Pro available in the U.S. on February 2

#135
post #40

Everything is 2D, making it just a TV/phone on your face. Although these other products were never released commercially, the google glasses and microsoft's hololens both envisioned adding 3D objects that interacted with your real space. In comparison, the Vision is very dull. I'm glad they are actually selling commercially though, so maybe we can soon see these features that AR allows, from them or competitors.

Everything is not 2D. Most of the first-party apps they've showcased are, but both the launch event and subsequent videos + documentation have shown full 3D capabilities, both in VR and MR mode of operation for both first- and third-party apps (including full build support in the Unity engine, meaning a huge number of existing VR + MR apps will be deployable on to AVP relatively quickly if developers choose to invest…

Thanks for the corrections. I didn't realize how behind/mistaken I was on this tech

Re: Apple Vision Pro available in the U.S. on February 2

#136
post #41

Two features that are really clever from a product perspective: 1. Using the spatial cameras/features to scan your own face. I'm surprised Quest 3 doesn't do this... As soon as I saw the concept, I thought, "DUH! So smart it's obvious in hindsight!" 2. EyeSight, to enable people to still "see" your face when you wear the device. Very cool... As a Quest 3 user in mixed reality, I think I freak my family out when I wal…

The Quest 3 cannot do that, its depth sensor is far too low resolution to scan a face with a good fidelity level.

Unfortunately, it also means the quest 3 probably will probably never be very good at dynamic occlusion in mixed reality (ie: hiding partially virtual objects that are behind real life objects).

Re: Apple Vision Pro available in the U.S. on February 2

#137

Earlier quoted context omitted.

Personally, I'm excited for the productivity aspects of it. I think my main use case will probably be relaxing in my comfy chair with a macbook on my lap projected into a much larger screen with some other floating windows like documentation, youtube tutorials, etc. off to the sides. I currently don't have any extra screens for the macbook, so being able to utilize some native apps for stuff like that seems quite hel…

I get the entertainment aspect, but come on, don't fool yourself. You won't be more productive with this thing than with your MacBook or any other Laptop.

Sure, but I'm pretty productive with my MacBook too, so I can certainly see myself utilizing the features I described to help out with some struggles of using a single display laptop.

The entertainment aspect is a massive draw too—I don't want to downplay it by any means, but people were asking for some of the reasons that I want one, so I was genuinely answering with some of the features I envision using and how.

Re: Apple Vision Pro available in the U.S. on February 2

#138

Earlier quoted context omitted.

Why can’t Meta Quest 3 be that device?

Because no one trusts Meta anymore. With anything. Reputational damage.

Also from the dev side the platform (which is Android with some AR bits bolted on) isn’t compelling enough to be locked into, even if the hardware is decent. If Facebook were to make a play to make their Android variant the Windows of AR and license it out to other manufacturers, that might work but nobody is interested in them trying to be Apple with Oculus stuff.

Re: Apple Vision Pro available in the U.S. on February 2

#139

Earlier quoted context omitted.

Vision correction is provided by Zeiss branded magnetic inserts. 1. Your optometrist will be providing the prescription. Zeiss will be providing the optics. You can trust them both. 2. They're expensive, but they pop in and out. https://www.zeiss.com/vision-care/en/highlights/home.html I share your concern over it's usefulness. I should take my Index back out sometime.

Unfortunately the lenses are not expensive, which likely means that they are mass produced. If you have an uncommon prescription, you probably can't get the right lenses.

Great point.

> Apple says that "not all prescriptions are supported."

Re: Apple Vision Pro available in the U.S. on February 2

#140

The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…

macOS does follow the same model now, in case you haven’t been paying attention. You can’t run unsigned binaries downloaded from the internet anymore.

You... can, you know. Do you actually use MacOS, or is this just something you heard on the internet? If you're using MacOS, and have somehow not found this yet, right-click on the offending app, click open, accept the "this may eat your computer" warning dialog. You'll only have to do this once per app.
Post reply on HN