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Apple Vision Pro available in the U.S. on February 2

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Re: Apple Vision Pro available in the U.S. on February 2

#111
post #19

I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.

I’m curious to see the type of adoption here. I think this is more of an enthusiast device than anything. I suspect true success of the Vision Pro will be the introduction of a smaller, cheaper headset aimed at the masses, rather than wide-spread adoption of a $3k+ device

> I think this is more of an enthusiast device than anything.

Of course it's a v1 enthusiast device. Not that it'll ever be as big as the Apple Watch or iPhone, but the v1s of those were also enthusiast devices.

Re: Apple Vision Pro available in the U.S. on February 2

#112

The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…

macOS does follow the same model now, in case you haven’t been paying attention. You can’t run unsigned binaries downloaded from the internet anymore.

Re: Apple Vision Pro available in the U.S. on February 2

#113

The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…

I'd say it's zero percent insane — that is: one hundred percent sane. This first iteration of the headset is going to have a very short battery life. You do not want to run your IDE right on the headset. Video streaming is probably the lower energy draw of those two possible approaches.

Re: Apple Vision Pro available in the U.S. on February 2

#115
post #82

When the Apple Lisa debuted in 1983 it cost $9,995 (equivalent to $29,400 in 2022). The Lisa wasn’t a success but the personal computer was - I think there are some parallels to draw here

except quest 2 costs $300 and Q3 costs $500. And they already exist

It is not fair to compare the Quest devices, given what we know about the Vision Pro so far.

The AR functionality on current-gen gaming headsets is terrible, and the screen door effect is glaringly obvious.

What Apple is advertising blows the Oculus devices away. Whether the difference is worth the extra $3000 is a question that has yet to be answered, but it’s a category error to compare them directly.

Re: Apple Vision Pro available in the U.S. on February 2

#116

Earlier quoted context omitted.

What do you see with it? I see a better in some ways (display, cameras, maybe finger tracking) VR headset than an alternative like the Quest 3 but also with some serious downsides, no controllers, insanely high price and potential weight issues because of all the metal/glass.

Personally, I'm excited for the productivity aspects of it. I think my main use case will probably be relaxing in my comfy chair with a macbook on my lap projected into a much larger screen with some other floating windows like documentation, youtube tutorials, etc. off to the sides. I currently don't have any extra screens for the macbook, so being able to utilize some native apps for stuff like that seems quite hel…

I get the entertainment aspect, but come on, don't fool yourself. You won't be more productive with this thing than with your MacBook or any other Laptop.

Re: Apple Vision Pro available in the U.S. on February 2

#117
I want this to be successful, but even as an iOS / macOS dev, I haven't seen enough really strong differentiation in Apple's dev offering so far that would make it so that someone would absolutely want to use VR for a non-gaming app compared to an app on iOS.

There's some pretty great innovations there like how Spaces and gestures work, but they're more incremental improvements rather than anything that would really get the general public very willing to adopt AR/VR for daily use outside of games.

Re: Apple Vision Pro available in the U.S. on February 2

#118

The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…

macOS does follow the same model now, in case you haven’t been paying attention. You can’t run unsigned binaries downloaded from the internet anymore.

Not true, you can, but you have to approve them from the system preferences panel.

Re: Apple Vision Pro available in the U.S. on February 2

#119

Earlier quoted context omitted.

I’m curious to see the type of adoption here. I think this is more of an enthusiast device than anything. I suspect true success of the Vision Pro will be the introduction of a smaller, cheaper headset aimed at the masses, rather than wide-spread adoption of a $3k+ device

Why can’t Meta Quest 3 be that device?

It may be unfair, but no one thinks 'great hardware' when they think of Meta/Facebook. At best they think neutral, at worst they think about no leg avatars and online toxicity.

Re: Apple Vision Pro available in the U.S. on February 2

#120
The thing I'm most excited about here is Sony's microled display. If this product is successful it could jump-start the micorled supply chain for mass production. Microled would be great for smartphones not just for definition but also for battery life.

Edit: its micro-Oled/OLEDoS not micro-led. Not sure what the battery performance is like.

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