This is great. The comments totally match the language of the NPCs in the GTA game, like as if they're coding their own game.
[flagged]
The Unhinged Nature of GTA V Source Code [video]
11–20 of 35 posts
Re: The Unhinged Nature of GTA V Source Code [video]
#12To me, comments, and more specifically the tone of the comments are a reflection of the working environment.
Rockstar North are based in Edinburgh, Scotland. Different places around the world have different cultures around things like swearing at work.
Re: The Unhinged Nature of GTA V Source Code [video]
#13Re: The Unhinged Nature of GTA V Source Code [video]
#14Re: The Unhinged Nature of GTA V Source Code [video]
#15Re: The Unhinged Nature of GTA V Source Code [video]
#16Earlier quoted context omitted.
Rockstar North are based in Edinburgh, Scotland. Different places around the world have different cultures around things like swearing at work.
Wait, you don't swear at work?
Re: The Unhinged Nature of GTA V Source Code [video]
#17Th best code comment story was told by Joe Armstrong " Robert Virding, who developed Erlang with me, was famed for his comment. Singular. The entire stuff he wrote had one comment: in the middle of the pattern-match compiler there was a single line saying ‘and now for the tricky bit".
Re: The Unhinged Nature of GTA V Source Code [video]
#18Two comments which have stuck in my head for decades 1. “May the fleas of a 1024 camels infest the armpits of anyone who overflows this buffer.” 2. “TODO: this function needs to be spanked.”