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I forked SteamOS for my living room PC

iliana.fyi

21–30 of 258 posts

Re: I forked SteamOS for my living room PC

#22
post #14
post #9

Earlier quoted context omitted.

I wish the Linux/OSS communities were less like this and more welcoming.

DRM is not welcoming by default... sounds like you have double standards

You are conflating ideas. I don’t think it will be a productive discussion to go down the road of anticheat systems and DRM. We can all have opinions that are different.

What is productive is calling out hostile behavior and comments that do nothing but hurt the ecosystem. I see these type of strong negative opinions in a lot of areas of the Linux community. “Oh you do X, that’s stupid you should not be using the product like that”

Re: I forked SteamOS for my living room PC

#23
post #4

I was totally blown away by how good Proton is in the post Steam Deck world. I now play Steam games on my Linux laptop almost daily because they “just work” even when the only listed supported platform is Windows

I’ll dissent. After hearing people be ecstatic, I thought I’d go full-in on Linux gaming. I have a pretty bog-standard gaming PC that is very Linux-compatible (Intel i5 + Radeon 6800XT) and on there Apex Legends has horrid frame pacing issues, Mirror’s Edge doesn’t work with wireless Xbox controllers. You lose out on a lot of GPU suite features that Windows has. Gnome doesn’t support VRR. Etc etc. There’s so many sma…

FYI Valve is primarily deploying KDE, which does support VRR. They can't really control what dumb decisions the GNOME folks make.

For Mirror's Edge, were you using Steam Input?

Re: I forked SteamOS for my living room PC

#24
post #17

Earlier quoted context omitted.

Do you mean the presence of anti-cheat software makes them anti-player? Because I’d disagree. It’s a lot of work and expense to combat cheats, but is very much appreciated by many players (when it works)

Or they could just not trust the clients, instead of throwing the problem over the wall. A lot of these games with fancy anti cheat protection the cheat tools basically just tell the server "spawn me a vehicle right here" and the server just does it. Garbage.

Realistically some trust has to be in the client, otherwise your game will feel horribly sluggish and the corrections will drive you crazy.

I can make a game with full server trust to show you if you like.

Re: I forked SteamOS for my living room PC

#25
post #15

Earlier quoted context omitted.

Do you mean the presence of anti-cheat software makes them anti-player? Because I’d disagree. It’s a lot of work and expense to combat cheats, but is very much appreciated by many players (when it works)

Not every gamer wants an esport experience to have fun

I assumed that cheating is way more widespread amongst multiplayer gamers? There is a lot less anonymity in esports and if you get caught and blacklisted.. well you just wasted thousands or tens of thousands of hours.

It's pretty hard to have fun when the server is full of cheaters.

Re: I forked SteamOS for my living room PC

#26
post #17

Earlier quoted context omitted.

Do you mean the presence of anti-cheat software makes them anti-player? Because I’d disagree. It’s a lot of work and expense to combat cheats, but is very much appreciated by many players (when it works)

Or they could just not trust the clients, instead of throwing the problem over the wall. A lot of these games with fancy anti cheat protection the cheat tools basically just tell the server "spawn me a vehicle right here" and the server just does it. Garbage.

Wow, it’s awesome you’ve solved the entirety of multiplayer gaming. Here I was thinking anti-cheating measures was a complex topic but it’s great you’ve elucidated me.

Re: I forked SteamOS for my living room PC

#27
post #10

Earlier quoted context omitted.

Those games with anti-cheats are anti-player garbage anyway. You don't lose much without them.

A computer should serve its user. If the user is serving his computer, they're Linuxing right but otherwise doing it wrong.

Well if cheating is going to make the game almost unplayable the outcome is pretty much the same as you deciding to never install it in the first place due to disliking anticheat systems. So I don't really see the problem.

Re: I forked SteamOS for my living room PC

#28
post #12
post #7

Earlier quoted context omitted.

Yep. DRM’d online stuff and VR mainstays (Beat Saber, primarily) are the two sets of games that are keeping me tethered to Windows at the moment. VR games can be played via a Windows VM with GPU passthrough but for DRM’d online games you don’t really have any other option, at least if you don’t want to get banned.

I also run a Windows VM for gaming. One thing to note is that some games have (robust!) VM detection checks on launch, so you can’t even run them in the first place. Valorant is one example.

> I also run a Windows VM for gaming

What do you use for the VM? Last time I checked, I couldn't find any free/FOSS VM tooling that allows me to do GPU pass-through on a Linux Host to Windows Guest.

Re: I forked SteamOS for my living room PC

#29
post #4

I was totally blown away by how good Proton is in the post Steam Deck world. I now play Steam games on my Linux laptop almost daily because they “just work” even when the only listed supported platform is Windows

I’ll dissent. After hearing people be ecstatic, I thought I’d go full-in on Linux gaming. I have a pretty bog-standard gaming PC that is very Linux-compatible (Intel i5 + Radeon 6800XT) and on there Apex Legends has horrid frame pacing issues, Mirror’s Edge doesn’t work with wireless Xbox controllers. You lose out on a lot of GPU suite features that Windows has. Gnome doesn’t support VRR. Etc etc. There’s so many sma…

Cannot relate much. My 5800x3D and 6800XT deliver an outstanding Linux gaming experience. I don't play EA games, though. I do play some fast paced shooters that don't need VRR since you can manually cap fps to your liking. Also, it was my understanding that gnome has support for adaptive sync.

May i ask what driver features are you missing? I only want some decent fan control instead of relying on random scripts off github. AMD has to release some sort of GUI panel for sure.

Re: I forked SteamOS for my living room PC

#30
post #4

I was totally blown away by how good Proton is in the post Steam Deck world. I now play Steam games on my Linux laptop almost daily because they “just work” even when the only listed supported platform is Windows

I’ll dissent. After hearing people be ecstatic, I thought I’d go full-in on Linux gaming. I have a pretty bog-standard gaming PC that is very Linux-compatible (Intel i5 + Radeon 6800XT) and on there Apex Legends has horrid frame pacing issues, Mirror’s Edge doesn’t work with wireless Xbox controllers. You lose out on a lot of GPU suite features that Windows has. Gnome doesn’t support VRR. Etc etc. There’s so many sma…

did you try playing mirrors edge through steam? I ask because steam input really does work wonders
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