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ScummVM on the App Store

apps.apple.com

81–90 of 197 posts

Re: ScummVM on the App Store

#81
post #56
post #49

Earlier quoted context omitted.

For anyone who still hasn't seen the new Indiana Jones movie, but is thinking about it some time: Go play Fate of Atlantis instead.

I’ve always wondered why they didn’t use the Fate of Atlantis script instead of the awful crystal skull

Same. It is arguably a paint by numbers Indy romp. Which of course the 2 newer films are not.

Re: ScummVM on the App Store

#83

Earlier quoted context omitted.

They inlined the code here: https://github.com/apple-oss-distributions/bash/commit/9817a...

That would be perfectly legal under the GPL, right? It doesn't say you're not allowed to modify the code, just that you have to distribute the modified code in its entirety. If what Apple is distributing is sufficient to build (their version of) bash, it's perfectly fine.

If the code is what Apple used to build what they're distributing, then yes this is valid. (For this case at least, they have a tendency of doing this a lot and I suspect the change to bash was made just to address this specific complaint while missing every other place they strip out code.)

Re: ScummVM on the App Store

#84
post #17

Earlier quoted context omitted.

I wonder if this is a case of an individual AppStore reviewer not actually understanding what the thing they are reviewing does.

I understand that new app launches need approval by someone who actually knows the rules, whereas new updates for already-published apps are run-by the rank-and-file reviewers.

This isn't necessarily true.

Re: ScummVM on the App Store

#85
post #41

This is fantastic. I consider iOS far superior in so many ways over Android. Except that it is locked down so much. If iOS becomes more open, there will be nearly no reason to get an Android.

Locked downness is a non issue coming from a previous android fanboy. iOS is just superior in every way. No I don’t care that you can change some font on your android phone.

Re: ScummVM on the App Store

#86
post #41

This is fantastic. I consider iOS far superior in so many ways over Android. Except that it is locked down so much. If iOS becomes more open, there will be nearly no reason to get an Android.

Locked downness is a non issue coming from a previous android fanboy. iOS is just superior in every way. No I don’t care that you can change some font on your android phone.

Can you specify some examples of how "iOS is just superior in every way"?

Re: ScummVM on the App Store

#87
post #44
post #39

Earlier quoted context omitted.

To turn it around on you: what's wrong with old games? Does anyone ask the same about books?: "What is the appeal with books that are this old?" Not very often from what I can tell. I do see the sentiment you've expressed regarding games much more often. Why is that? I'm not sure. Perhaps it's just a sign of the immaturity of games as a medium (compared to books, anyway).

There's a lot of user interface issues in playing an older game. Not so much the graphics -- people like "pixel" styling in modern games, though generally at much higher resolutions and with better color palettes than in old games -- but rather in how you interact with the games. There's a lot of experimentation in old games about how to approach certain concepts, where eventually something won out and became the way…

That's sort of tangential though. A game can have user interface problems and still be fun. A game can be outdated and still be fun.

I would argue the age of a game is entirely orthogonal to whether it is possible to still enjoy playing it.

Will EVERYONE enjoy playing it? Probably not. But some people do. And that's enough to give projects like ScummVM a valuable purpose.

Re: ScummVM on the App Store

#88
post #41

This is fantastic. I consider iOS far superior in so many ways over Android. Except that it is locked down so much. If iOS becomes more open, there will be nearly no reason to get an Android.

It's not superior in any way. I have both an Android phone (Samsung) and an iPhone. Android rules except in one aspect - battery life.

Re: ScummVM on the App Store

#89
post #5

Interesting. My 5 year old sons favourite app on his Android tablet is ScummVM. I bought all the Putt Putt, Freddy Fish, and Spy Fox games on Steam, and after copying the data files over to ScummVM on Android, my son has been enjoying them a lot. I'd much prefer him spending his time with these rather than these toxic mobile games that target young kids with repetitive loops locked behind countdown timers and in app…

Those games are infinitely better than anything I could find in the app store, and the whole collection was (is?) $50.

Re: ScummVM on the App Store

#90

This reminded me of the fact that excellent remasters of monkey island were released on the iPhone (and a few other paltforms) but were removed from the App Store after a few years. It’s a shame, they had great new artwork and sound/music but you could switch back and forth with the old art and it was cool to see the difference in each scene.

Sadly, the developer never updated them for compatibility with 64-bit-only versions of iOS (iOS 11+).
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