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Ideal monitor rotation for programmers (2021)

sprocketfox.io

81–90 of 341 posts

Re: Ideal monitor rotation for programmers (2021)

#82

Earlier quoted context omitted.

Ever since I found out that many new monitors don't have an RGB subpixel layout, I've been paranoid. I can't find the layout for this one. any idea?

At 4k, I've found grayscale antialiasing quite sufficient and don't miss the fringing effect of subpixel AA.

I worry about all the code I don't know about. Who knows what other software I can't control relies on RGB layout. Maybe irrational, but I don't want to risk it. Especially since you gain nothing in return.

Re: Ideal monitor rotation for programmers (2021)

#83
post #44

Tangentially related thought: Take my advice, don't go ultra-wide. Go with a large 4k. You get more pixels for cheaper. The only ultrawide that makes any sense is the 5k x 2k resolution one. These have more pixels than a single 4K. But they are expensive. Even then, a 16:9 5K monitor has more pixels. I personally use 3 x 27 inch 4K - which is cheaper than a single 5k Ultra-wide and gives you a TON more pixels.

Always focus on PPI, some rough numbers 27” 5k (5120 x 2880) -> 218 PPI 32” 4k (3840 x 2160) -> 137.68 PPI 34” 5k (5120 x 2160) -> 163.44 PPI 39,7 5K (5120 x 2160) -> 139.97 PPI Apple Pro Display XDR 32" 6k (6016 x 3384) -> 218 PPI

PPI doesn't translate to screen estate, though

Re: Ideal monitor rotation for programmers (2021)

#84

While this article presents it in a humorous way, some air traffic control systems actually do use a diagonally rotated screen, with that "long line" being lined up with the primary approach to the airport. The setup I got to observe involved large displays that worked with stylus input. These weren't ultra-widescreen displays; they were relatively standard aspect-ratio displays, rotated at an angle.

I would love to see a photo of this setup.

Re: Ideal monitor rotation for programmers (2021)

#85
I don’t know about the ideal orientation, but i prefer my monitor to not spin relative to my desk. :) Which of course means that it should slowly rotate around once a day to keep it in sync with the Earth (when seen from an innertial fixed coordinate system).

But that made me think. Maybe the optimal solution is one with a circular table (rotating in sync with the Earth, thus appearing motionless) and a monitor which spins around the normal axis of the table to force me to chase it around. Maybe it could have different tempo settings. A slow one which makes the user reposition every half an hour or so, a faster one for cardio, and an even faster one for volumetric persistence of vision applications.

Re: Ideal monitor rotation for programmers (2021)

#86
post #43

I think a servo motor should be behind the screen and it should rotate depending on whether I look up or down or sideways. Added benefit: if you spin the screen fast enough you get a circular display! Of course this means you have to precisely time screen refresh rates and invent a new type of rotation resistant power and video cable.

Auto-rotating wallmounts are a thing!

https://www.samsung.com/us/televisions-home-theater/televisi...

Re: Ideal monitor rotation for programmers (2021)

#88
post #44

Tangentially related thought: Take my advice, don't go ultra-wide. Go with a large 4k. You get more pixels for cheaper. The only ultrawide that makes any sense is the 5k x 2k resolution one. These have more pixels than a single 4K. But they are expensive. Even then, a 16:9 5K monitor has more pixels. I personally use 3 x 27 inch 4K - which is cheaper than a single 5k Ultra-wide and gives you a TON more pixels.

I find it difficult to actually figure the proper position where the 27” Dell 4K (still very top notch) is just as far so that I can see it and not have to move my head left and right.

Anything beyond this size may be OK for games, but too much space and too much windows is actually too much of cognitive load.

It is not a surprise that many ppl (not me though) start to prefer full screen terminal rather than dozen windows arranged in some disarray on a large screen.

Re: Ideal monitor rotation for programmers (2021)

#89
post #74
post #44

Tangentially related thought: Take my advice, don't go ultra-wide. Go with a large 4k. You get more pixels for cheaper. The only ultrawide that makes any sense is the 5k x 2k resolution one. These have more pixels than a single 4K. But they are expensive. Even then, a 16:9 5K monitor has more pixels. I personally use 3 x 27 inch 4K - which is cheaper than a single 5k Ultra-wide and gives you a TON more pixels.

On the contrary, I have a 49" 32:9 monitor, and for a laptop it's wonderful. The support for a single monitor is just way better than any dual (or more) setup. I can just connect it directly to my laptop, and it just works. When I had two displays I needed a docking station, and truth is most of those out there suck. Unless you go for the top models, and then you've lost all the money you saved on cheaper monitors. I…

I think you could daisy-chain DisplayPort MST monitors, so that only first one would be connected to your laptop.

Re: Ideal monitor rotation for programmers (2021)

#90

On a similar note, I once again wish more displays were 3:2, and more people knew about it. The human central (not peripheral) vision’s ratio is very close to 3:2, yet due to economics of scale 16:9 is marginally cheaper and much more common. And if someone is wondering, no, rotating 16:9 vertically for more vertical space doesn’t help because it makes it very narrow - for me IMO a square display would be the best. (…

Yawn. Get on with the times. I've been using ultrawide (21:9) for years, and would definitely not want to go back to peeking through a square'ish hole.

Imagine how useless a 21:9 laptop would be.. It all comes down screen size.
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