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Ideal monitor rotation for programmers (2021)

sprocketfox.io

61–70 of 341 posts

Re: Ideal monitor rotation for programmers (2021)

#62

Earlier quoted context omitted.

yesss... I discovered how wrong the widescreen displays are after I had found an old IBM Thinkpad in my basement and tried it. To add to what you said, I will also point out that it's the vertical space that often gets pinched by toolbars and such, effectively squishing your working area to an even wider ratio. And when working with text (reading, writing), the left and right edges of my screen are just slabs of empt…

> the vertical space that often gets pinched by toolbars and such, effectively squishing your working area to an even wider ratio. And when working with text (reading, writing), the left and right edges of my screen are just slabs of emptiness. Absolutely agree, and it’s amazing/infuriating when people/companies don’t realise it. My mom’s old Asus could barely fit a few lines of text on its small screen after all its…

No, I was only aware of the Eizo models, too expensive for me, but am at this moment looking at various recommendations people are sharing in this thread.

Re: Ideal monitor rotation for programmers (2021)

#63
post #51

I'm using 3 monitors currently (one vertical) and I'm used to utilizing keyboard shortcuts for moving windows between screens - for example I can move window onto vertical screen and then into bottom half of it, all using keyboard. The question for people using single ultrawide screen instead of multiples - is something like this possible to achieve? are you able to define virtual "regions" on the screen space to mov…

Sure, you can use xrandr to create virtual monitors. Works great with i3 at least!

Re: Ideal monitor rotation for programmers (2021)

#64

Earlier quoted context omitted.

Ever since I found out that many new monitors don't have an RGB subpixel layout, I've been paranoid. I can't find the layout for this one. any idea?

How do they layout their sub pixels?!

I think BGR is most popular. Which breaks (some) subpixel font rendering

Re: Ideal monitor rotation for programmers (2021)

#66
post #44

Tangentially related thought: Take my advice, don't go ultra-wide. Go with a large 4k. You get more pixels for cheaper. The only ultrawide that makes any sense is the 5k x 2k resolution one. These have more pixels than a single 4K. But they are expensive. Even then, a 16:9 5K monitor has more pixels. I personally use 3 x 27 inch 4K - which is cheaper than a single 5k Ultra-wide and gives you a TON more pixels.

Always focus on PPI, some rough numbers

27” 5k (5120 x 2880) -> 218 PPI

32” 4k (3840 x 2160) -> 137.68 PPI

34” 5k (5120 x 2160) -> 163.44 PPI

39,7 5K (5120 x 2160) -> 139.97 PPI

Apple Pro Display XDR 32" 6k (6016 x 3384) -> 218 PPI

Re: Ideal monitor rotation for programmers (2021)

#67
post #4
post #2

45deg makes a hell lot of sense. No line breaks needed anymore.

I thought you were making a clever joke until I visited the link. https://sprocketfox.io/xssfox/images/PXL_20211202_035205492.... Something about this is hilarious.

This looks like I would be spending most of my day scrolling : - )

Re: Ideal monitor rotation for programmers (2021)

#68
post #44

Tangentially related thought: Take my advice, don't go ultra-wide. Go with a large 4k. You get more pixels for cheaper. The only ultrawide that makes any sense is the 5k x 2k resolution one. These have more pixels than a single 4K. But they are expensive. Even then, a 16:9 5K monitor has more pixels. I personally use 3 x 27 inch 4K - which is cheaper than a single 5k Ultra-wide and gives you a TON more pixels.

[deleted]

Re: Ideal monitor rotation for programmers (2021)

#69
I've had 3 monitor setups for decades. Then I got an ultra wide Samsung CRG9 at 49" and 5120x1440... Which was terrible. Too wide and not tall enough.

Now I have the LG 40WP95C-W at 40" and 5120x2160 and it is perfect. Especially with window tiling that does thirds well.

Re: Ideal monitor rotation for programmers (2021)

#70
post #44

Tangentially related thought: Take my advice, don't go ultra-wide. Go with a large 4k. You get more pixels for cheaper. The only ultrawide that makes any sense is the 5k x 2k resolution one. These have more pixels than a single 4K. But they are expensive. Even then, a 16:9 5K monitor has more pixels. I personally use 3 x 27 inch 4K - which is cheaper than a single 5k Ultra-wide and gives you a TON more pixels.

My 5k2k LG 40WP95C-W is an absolute dream. Worth every penny for dev.
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