Earlier quoted context omitted.
Also if you're playing on Linux a lot of those older games run perfectly through WINE, better than they run on modern Windows.
wine is rolled into proton.
Nintendo Network shutdown – The beginning of the end
151–160 of 217 posts
Re: Nintendo Network shutdown – The beginning of the end
#152Earlier quoted context omitted.
> Windows 10 runs on anything that will emit a clock signal It runs extremely poorly on low power hardware. Poorly enough that I consider it unusable. Windows 7 ran fine on the same hardware previously.
Seeing as we're talking about games, low power hardware isn't necessarily relevant.
Games built for Windows 95 not being playable because your hardware can’t efficiently run Windows 10 is a relevant discussion.
Re: Nintendo Network shutdown – The beginning of the end
#153Earlier quoted context omitted.
Looks like the Xbox 360 will get more than 18 years of online store support. That's a really long time considering it launched in 2005. I would take 18 total years online support for the Switch. It's been out for 6 so far, so even if I "only" got 12 years out of my unit (I just bought one recently) that would be pretty good... ...but not excellent. I bought a Wii in 2008 and after a long time in storage I pulled it o…
I still have an Xbox 360, and as I'm not a regular gamer it's still my go-to. We maybe bought in in '06-'08. if they would shut down only services (and I could still play offline), that's totally ok for me. 15 years for a console is a long time.
Re: Nintendo Network shutdown – The beginning of the end
#154I wonder why people keep on giving money to this very toxic company. Vote with your wallet, people.
Re: Nintendo Network shutdown – The beginning of the end
#155The only logical reason I can think of to shut these services down is to try to drive people towards new kit.
Re: Nintendo Network shutdown – The beginning of the end
#156I don't understand this thing about shutting everything down. I have a VPS that costs me £1.20 per month, so at the very base level if it is a service that nobody is using, then its maintenance cost can be extraordinarily small. And if people are using it, and you have a significant cost because of that, then that's a clear indication that it's too early to shut it down. Seriously, internet server bandwidth is cheap…
And beyond that, there's uptime monitoring. Security alerts. Logs to be read.
Bandwidth and bare metal costs are trivial, compared to labour to keep such things operational.
I wouldn't be surprised if one of two things happened. Some piece is now obsolete, and that requires a large amount of work to upgrade. Maybe a partial code rewrite.
Or someone key left. And training isn't seen as worth the effort, when #1 is close on the horizon.
Re: Nintendo Network shutdown – The beginning of the end
#157I don't understand this thing about shutting everything down. I have a VPS that costs me £1.20 per month, so at the very base level if it is a service that nobody is using, then its maintenance cost can be extraordinarily small. And if people are using it, and you have a significant cost because of that, then that's a clear indication that it's too early to shut it down. Seriously, internet server bandwidth is cheap…
But ultimately, your last sentence points out the most important reason - the companies want gamers to spend time and money on new games.
Re: Nintendo Network shutdown – The beginning of the end
#158I wonder why people keep on giving money to this very toxic company. Vote with your wallet, people.
Re: Nintendo Network shutdown – The beginning of the end
#159I wonder long will the backend infra supporting the Switch will last. Especially now that they’re selling download-only versions of the games. Online services for earlier consoles like the Wii were more basic, and IIRC in some cases were developed and maintained by third parties, not Nintendo themselves? I understand wanting to get rid of that overhead especially if it wasn’t driving incremental revenue. But now the…
Re: Nintendo Network shutdown – The beginning of the end
#160Earlier quoted context omitted.
Steam will drop Windows7/8 support January 1, 2024[1], Vista and XP support got dropped a long time ago. Meanwhile they still sell Win95/98 games on the Steam store, which won't run well or at all on a Windows10/11. So not exactly perfect either as far as backward compatibility is concerned. [1] https://help.steampowered.com/en/faqs/view/4784-4F2B-1321-80...
It depends on what you think of as perfect. Microsoft stopped supporting XP in like 2009 and Windows 8 in 2016. I run all my windows games on my Deck using proton. Games that ran on Windows 95 usually aren’t supported by the companies that made them decades ago but fans patch them. I got Vampire the Masquerade running on my Deck with little effort. So “perfect”? No. But functional? Absolutely.