Earlier quoted context omitted.
I wish there was some way to tie it to copyright where if you want to lock the rights up, you have to provide the game in a playable form at a reasonable price. I’ve seen proposals which would implement that as a kind orphan works tax with a threshold so a small indie game wouldn’t be expected to provide unlimited support.
A tax small enough to not harm indie publishers is almost tautologically unlikely to affect big publishers at all. The incentives created by fines and taxes are greatly overestimated. For something like this to work, it needs to be achievable without the continued cooperation or even existence of the original business
Nintendo Network shutdown – The beginning of the end
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Re: Nintendo Network shutdown – The beginning of the end
#52Re: Nintendo Network shutdown – The beginning of the end
#53The 3DS/Wii U eShop was defenseless against hackers towards the end. You could download games off it for free. It makes sense it’s closing down. The 3DS has also been around since the iPhone 4s.
Re: Nintendo Network shutdown – The beginning of the end
#54This seems like it's only going to get worse many games need online services to function at all. Super Mario Maker as mentioned in the post is one of them, but there are countless others on 3DS and PC that won't function properly. Ideally it would be possible to archive the games (like ROMs or what the Internet Archive does for websites and files) and also the server / database so that the games could be playable in…
I wish there was some way to tie it to copyright where if you want to lock the rights up, you have to provide the game in a playable form at a reasonable price. I’ve seen proposals which would implement that as a kind orphan works tax with a threshold so a small indie game wouldn’t be expected to provide unlimited support.
If you’re going to go down this path, why wouldn’t you just require that the title needs to be purchasable on a primary market and usable on hardware/software that is currently supported in order for a copyright to be enforceable.
If I can’t purchase and enjoy a copyrighted work legally, the copyright is unenforceable.
In response to sibling comments, I don’t know why you’d do a carve out for small and indie game studios. If you’re not actively offering your copyrighted content for sale in a primary market, it shouldn’t matter whether you are a big studio are a small studio.
Let society take over archiving and sharing your work.
Re: Nintendo Network shutdown – The beginning of the end
#55I wonder long will the backend infra supporting the Switch will last. Especially now that they’re selling download-only versions of the games. Online services for earlier consoles like the Wii were more basic, and IIRC in some cases were developed and maintained by third parties, not Nintendo themselves? I understand wanting to get rid of that overhead especially if it wasn’t driving incremental revenue. But now the…
Re: Nintendo Network shutdown – The beginning of the end
#56Re: Nintendo Network shutdown – The beginning of the end
#57The 3DS/Wii U eShop was defenseless against hackers towards the end. You could download games off it for free. It makes sense it’s closing down. The 3DS has also been around since the iPhone 4s.
FreeShop was patched in 2018
Re: Nintendo Network shutdown – The beginning of the end
#58Re: Nintendo Network shutdown – The beginning of the end
#59I wonder long will the backend infra supporting the Switch will last. Especially now that they’re selling download-only versions of the games. Online services for earlier consoles like the Wii were more basic, and IIRC in some cases were developed and maintained by third parties, not Nintendo themselves? I understand wanting to get rid of that overhead especially if it wasn’t driving incremental revenue. But now the…
Look at the one company who owns a vibrant operating system: Microsoft. They dropped the original Xbox like a box of bricks. They shut down those old servers quite rapidly. With the Xbox 360 however, they will stop the ability to buy games on an original Xbox 360 next year. That's a long era of support! https://news.xbox.com/en-us/2023/08/17/xbox-360-store-will-c... I'm fairly convinced new credit card standards are…
Others (cough google cough) are on the other end of that spectrum. I would imagine Nintendo is somewhere in the middle.
That said, i still grabbed Digital copies of games. Plan is i can put multiple switches on an account and when they are traveling (ie: not connected) my kids can play games without having to cop 2 copies of every game.
Still need to get the second switch online to test this premise though.
Re: Nintendo Network shutdown – The beginning of the end
#60I wonder long will the backend infra supporting the Switch will last. Especially now that they’re selling download-only versions of the games. Online services for earlier consoles like the Wii were more basic, and IIRC in some cases were developed and maintained by third parties, not Nintendo themselves? I understand wanting to get rid of that overhead especially if it wasn’t driving incremental revenue. But now the…
This is why I don't buy a console that doesn't have a functional jailbreak/softmod. You can't count on these companies to care about the consumer past the initial purchase. If you can jailbreak your console there are plenty of sites that preserve the released games that you can install after the online services are shut down.
For instance we actively dissuade people from taking photos during foreign trips or at the restaurant because they're supposed to be enjoying the experience, instead of viewing it trough a viewfinder.
We haven't reached a point yet where people are arguing they should have a copy of the tiramisu recipe and backup access to the kitchen in case the restaurant shuts down and they can't have their tiramisu anymore.
In some way, I wonder if most online games nowadays aren't closer to a tiramisu experience than something we are supposed to own. Fortnite for instance would be fundamentally about the experience of interacting with other players, the seasons system etc. and "owning" the game offline would be completely different.
I still see RPGs types of games and fully offline playable games as something that should be priced differently and have a more standard ownership model. Things like Super Mario Maker mentionned in the article would be sitting in the middle. Also preservation efforts should continue on an academic and cultural standpoint, to at least leave some trail of what was happening in the gaming world during our time.