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GTA 5 source code leaks online
21–30 of 271 posts
Re: GTA 5 source code leaks online
#22> Fans are requested to appreciate the hard work the developers put into their video games and avoid spreading the leaked source code further. Alternately, appreciate the hard work by making interesting mods for the game. GTA5 has already had an extensive modding scene for the 10 years it’s been out, but now I assume mods will become easier to make and more powerful, benefiting Rockstar’s customers who paid for the g…
Re: GTA 5 source code leaks online
#23God the web has gone to total crap outside of just a few sites. This site is unbearable on mobile.
Re: GTA 5 source code leaks online
#24Earlier quoted context omitted.
> And who is hurt? from the POV of management, a leak of the source might prevent a future re-release, which cuts into future potential profits!
How?
It does cut on future dumb re releases :)
Re: GTA 5 source code leaks online
#25God the web has gone to total crap outside of just a few sites. This site is unbearable on mobile.
Re: GTA 5 source code leaks online
#26I assume rockstar didn't pay, so they leaked the source code. Not sure why anything would be delayed because of this.
Pay whom. Just explain me in brief how this leaking scene works.
2) Hackers exfiltrate data from the target (this could be source code, database dumps, employee records, emails, or any combination of the above - basically anything that could be seen that has value to the company staying private.
3) Depending on the model used, the hackers either privately or publicly informs entity they have their data and unless a payment of X if made the data will get leaked or sold to the highest bidder.
Re: GTA 5 source code leaks online
#27For anyone that is curious, according to 4chan (i.e. take it with a mountain of salt): > Apparently there are 3 leaks in circulation: > 3.3 gigs, src only > 17 gigs, src + partial assets > 1 TB, src + full assets I really wish more games shared the source, even if it's under a restrictive license. It's just interesting to get a peak under the hood. It makes me wish that copyright lasted less time and that submitting…
Maybe it is a bit more complicated with assets rights, that's what a couple game devs told me.
Re: GTA 5 source code leaks online
#28Earlier quoted context omitted.
Why not GPL the building blocks if you want the end product to be GPL'd as well?
If you want to make new works that are not GPLd, not GPLing the building blocks would let you do that. Alternatively, you could LGPL the building blocks, still allow the end products to not need to be GPLd, but require development on the building blocks to be open sourced.
Re: GTA 5 source code leaks online
#29Earlier quoted context omitted.
Pay whom. Just explain me in brief how this leaking scene works.
1) Entity gets hacked 2) Hackers exfiltrate data from the target (this could be source code, database dumps, employee records, emails, or any combination of the above - basically anything that could be seen that has value to the company staying private. 3) Depending on the model used, the hackers either privately or publicly informs entity they have their data and unless a payment of X if made the data will get leake…
Or are we really supposed to believe these criminals would follow some sort of made up honor code?
Re: GTA 5 source code leaks online
#30Earlier quoted context omitted.
How?
Why re release my 2008 game as a remaster in 2023 if Sven in Sweden already patched the (open) source with QOL changes and provided higher texture mods. It does cut on future dumb re releases :)