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Sci-Fi Interfaces: Hackers

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111–120 of 147 posts

Re: Sci-Fi Interfaces: Hackers

#112

This movie is the reason why I became a programmer. I watched it when I was starting in high school and got inspired by it. Then, I literally googled "How to become a hacker" and found this incredible page by Eric Raymond [0], which I used as an mentor throughout my high school and college years. I ended up developing the recommended hard skills (learning programming, UNIX, open source culture...) but also the "point…

Same story for me, Hackers was great inspiration and I still watch it often. Hack the Planet!

Re: Sci-Fi Interfaces: Hackers

#113

This movie is the reason why I became a programmer. I watched it when I was starting in high school and got inspired by it. Then, I literally googled "How to become a hacker" and found this incredible page by Eric Raymond [0], which I used as an mentor throughout my high school and college years. I ended up developing the recommended hard skills (learning programming, UNIX, open source culture...) but also the "point…

Likewise. The exposure to the hackers manifesto was inspiring.

Even the word manifesto was new to me and got me interested in what that was about.

Re: Sci-Fi Interfaces: Hackers

#114

This movie is the reason why I became a programmer. I watched it when I was starting in high school and got inspired by it. Then, I literally googled "How to become a hacker" and found this incredible page by Eric Raymond [0], which I used as an mentor throughout my high school and college years. I ended up developing the recommended hard skills (learning programming, UNIX, open source culture...) but also the "point…

Same. This film made me believe that it was possible to be cool and find a social group that were all in to tech. I grew up in a really rural area so this revelation of possibility, whether actually practical or not, heavily influenced my trajectory in life and in tech. It’s still one of my most sentimentally favorite movies of all time.

Re: Sci-Fi Interfaces: Hackers

#115
post #16

Bit embarrased to say I tried to implement the 3d file browser from this movie and failed when I was first learning C. I did get the 3d boxes to show up and display files/folders and it was cool (to me) to move them around in 3d but doing even slightly complex stuff required "polynomial math" which was beyond my skill level. It still saddens me irrationally to see the state of UX today. It isn't cool and i have many…

I'm more saddened by the state of hardware. It's amazing and very practical and basically perfect for everyday use... But it was a lot cooler back then. WebGL file management doesn't seem to hard to implement, I'm guessing it would be a weekend project to make a demo, now that one doesn't actually need math to draw 3D stuff.

> now that one doesn't actually need math to draw 3D stuff.

Even for camera movements/projection stuff? News to me, haven't messed with 3d since around 2010.

Re: Sci-Fi Interfaces: Hackers

#116

Earlier quoted context omitted.

What is the 'that' you are referring to as far as being the more plausible plotline? I don't think it's weird for a kid with some computing knowledge to use a filebrowser to look for where a program might be.

Well, we are talking about managing critical infrastructure on a theme park riddled with dinosaurs. Potentially the definition of working under pressure. I wouldn't think even teenage Kevin Mitnick on Mountain Dew can himself bypass the terminal security (if any), prompt his way to the safety mechanisms, and override their behavior. All while being assailed by a velociraptor.

pretty simple explanation: the girl in the movie is more talented than teenage kevin mitnick. if that's a bridge too far for you, i'd recommend not watching the rest of the movie because it's about people cloning dinosaurs using frog DNA.

Re: Sci-Fi Interfaces: Hackers

#117
post #22

Not exactly related, but I'm shocked by the amount of people, older people even working in IT who mock the girl in Jurassic Park saying "it's a Unix system, I know this", when in fact what they showed was a Unix system and the 3D interface they showed was real software SGI shipped with IRIX.

Because its unlikely that the girl would have had access to an IRIX box, and while it was real software, it was dog-slow on low-end SGI without a graphics card, so she had to be using some pretty expensive hardware. As a filesystem browser it was not useful. Someone with Unix system experience would prefer a 2D browser, which IRIX also had. We only used the 3D browser for our demo setup for visitors.

i grew up in university computer labs (parents were grad students then professors). all the machines in the labs were SGI Indys/Indigos running IRIX 4.x/5.x. as a 12yo, i used the 3D graphical file browser because it was fun and cool. it was installed on all the machines by default because it came bundled in a demo CD with every machine.

Re: Sci-Fi Interfaces: Hackers

#118

This is a nice website, with an interesting purpose. Though i suppose reviewing sci-Fi movies notions of interfaces will soon clash with the dryness of reality. The 90's were wild in that sense, you could imagine that the internet superhighway would be a superhighway you could literally drive on with your Avatar, and countless movies and tv-series presented things thus. The noughties were way more grounded in reality…

Minority Report came out in 2002, and I can tell you, actually using a computer interface like that for an extended period of time would be pretty exhausting.

OTOH,No need to fight desktop sedentary fx, the OS exercises you.

Re: Sci-Fi Interfaces: Hackers

#120

Earlier quoted context omitted.

Likewise. The exposure to the hackers manifesto was inspiring.

Even the word manifesto was new to me and got me interested in what that was about.

Right? "Manifesto"?

Obviously commie bullshit.

(Oh, 90s. And when you've got Wendell Pierce and Marc Anthony as your throw-away characters, props!)

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