Who else is hearing the legendary soundtrack seeing those screengrabs?
Sci-Fi Interfaces: Hackers
111–120 of 147 posts
Re: Sci-Fi Interfaces: Hackers
#112This movie is the reason why I became a programmer. I watched it when I was starting in high school and got inspired by it. Then, I literally googled "How to become a hacker" and found this incredible page by Eric Raymond [0], which I used as an mentor throughout my high school and college years. I ended up developing the recommended hard skills (learning programming, UNIX, open source culture...) but also the "point…
Re: Sci-Fi Interfaces: Hackers
#113This movie is the reason why I became a programmer. I watched it when I was starting in high school and got inspired by it. Then, I literally googled "How to become a hacker" and found this incredible page by Eric Raymond [0], which I used as an mentor throughout my high school and college years. I ended up developing the recommended hard skills (learning programming, UNIX, open source culture...) but also the "point…
Likewise. The exposure to the hackers manifesto was inspiring.
Re: Sci-Fi Interfaces: Hackers
#114This movie is the reason why I became a programmer. I watched it when I was starting in high school and got inspired by it. Then, I literally googled "How to become a hacker" and found this incredible page by Eric Raymond [0], which I used as an mentor throughout my high school and college years. I ended up developing the recommended hard skills (learning programming, UNIX, open source culture...) but also the "point…
Re: Sci-Fi Interfaces: Hackers
#115Bit embarrased to say I tried to implement the 3d file browser from this movie and failed when I was first learning C. I did get the 3d boxes to show up and display files/folders and it was cool (to me) to move them around in 3d but doing even slightly complex stuff required "polynomial math" which was beyond my skill level. It still saddens me irrationally to see the state of UX today. It isn't cool and i have many…
I'm more saddened by the state of hardware. It's amazing and very practical and basically perfect for everyday use... But it was a lot cooler back then. WebGL file management doesn't seem to hard to implement, I'm guessing it would be a weekend project to make a demo, now that one doesn't actually need math to draw 3D stuff.
Even for camera movements/projection stuff? News to me, haven't messed with 3d since around 2010.
Re: Sci-Fi Interfaces: Hackers
#116Earlier quoted context omitted.
What is the 'that' you are referring to as far as being the more plausible plotline? I don't think it's weird for a kid with some computing knowledge to use a filebrowser to look for where a program might be.
Well, we are talking about managing critical infrastructure on a theme park riddled with dinosaurs. Potentially the definition of working under pressure. I wouldn't think even teenage Kevin Mitnick on Mountain Dew can himself bypass the terminal security (if any), prompt his way to the safety mechanisms, and override their behavior. All while being assailed by a velociraptor.
Re: Sci-Fi Interfaces: Hackers
#117Not exactly related, but I'm shocked by the amount of people, older people even working in IT who mock the girl in Jurassic Park saying "it's a Unix system, I know this", when in fact what they showed was a Unix system and the 3D interface they showed was real software SGI shipped with IRIX.
Because its unlikely that the girl would have had access to an IRIX box, and while it was real software, it was dog-slow on low-end SGI without a graphics card, so she had to be using some pretty expensive hardware. As a filesystem browser it was not useful. Someone with Unix system experience would prefer a 2D browser, which IRIX also had. We only used the 3D browser for our demo setup for visitors.
Re: Sci-Fi Interfaces: Hackers
#118This is a nice website, with an interesting purpose. Though i suppose reviewing sci-Fi movies notions of interfaces will soon clash with the dryness of reality. The 90's were wild in that sense, you could imagine that the internet superhighway would be a superhighway you could literally drive on with your Avatar, and countless movies and tv-series presented things thus. The noughties were way more grounded in reality…
Minority Report came out in 2002, and I can tell you, actually using a computer interface like that for an extended period of time would be pretty exhausting.
Re: Sci-Fi Interfaces: Hackers
#119Re: Sci-Fi Interfaces: Hackers
#120Earlier quoted context omitted.
Likewise. The exposure to the hackers manifesto was inspiring.
Even the word manifesto was new to me and got me interested in what that was about.
Obviously commie bullshit.
(Oh, 90s. And when you've got Wendell Pierce and Marc Anthony as your throw-away characters, props!)