Earlier quoted context omitted.
As you alluded, in practice no specs fully specify a truly bug free implementation. If you want to consider bugs that are within the specification as being bugs in the spec rather than bugs in the implementation, fine, but in my view that is a distinction without a difference. (Personally, I think code is itself more analogous to the specification artifacts of other professions - eg. blueprints - and the process of c…
> in practice no specs fully specify a truly bug free implementation. Except for ones that do, obviously. The key reason to make the distinction is because the fuzzy business of translating intention into specification needs to be fully accepted as an ongoing negotiation process of defining exactly what the specification is, and integrated into repeated deterministic verification that that is what has been delivered.…
Nobody actually has any trouble knowing what a bug is. Like, this is just a non-issue, I've never in my career spent a non-negligible amount of time debating with anybody whether something is or isn't a bug. We discuss whether fixing bugs have worthwhile return on investment, and we discuss the relative priority between fixing bugs and doing other things, but this meta-debate about "well technically it complies with this spec so is it even a bug, really?" just never comes up. We all know what bugs are.