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Make Apps for Linux

makealinux.app

61–70 of 422 posts

Re: Make Apps for Linux

#61

Earlier quoted context omitted.

I think you're making the right decision. Open-source is extremely difficult to make even a living wage off of - the number of people who do is orders of magnitude smaller than those who make a living off of commercial software.

>Open-source is extremely difficult to make even a living wage off of… So are you saying it’s even possible? I wish to learn at least one option to do it. Few is even better. How at all you can realistically make living this way? Ok, not living , just partial income. Ok not partial. Some income? I am not making fun of I honestly look some way . I understand that if you maintain 10 years some essential part of essenti…

The main options that I'm aware of are: selling support (RedHat), donations (I can't recall examples but they do exist), open-core (GitLab), and paid hosting (WordPress). In the past, there was also the option of selling physical media (which the FSF did for GNU projects, for instance) but that's been killed by the Internet.

All of these models are very hard to get working (e.g. the donations model requires that you have a very large number of people interested in your work who are generous with their money, kind of like Twitch streaming), but they can work. They're not an option for the majority of programmers, though.

Re: Make Apps for Linux

#62

The problem is OSS software not even trying to compete with the market. People using OSS software taking it for granted that the UX is going to be subpar, and it really is. Regular propriety software faces the risk of their users not paying, therefore adapting to make end user experience great. OSS usually doesn't have that risk. Open source needs to be exposed to risk from end users. I tried to change that with Note…

What's the difference between "notes" and "plume"?

Plume's editor is a block-editor I wrote completely from scratch using C++ (model) and QML (view). This allows me to create an advance editor that can have complex elements (like Kanban, Columns, advance image components, etc) within the text. The performance using Qt C++ compared to Electron is a mssive improvement over current web apps (like Notion and the likes), and actually, i's even faster than native apps on macOS (Craft, Bike) and apps made in Flutter (AppFlowy).

Example: https://imgur.com/wajSjbn (I'll implement the Kanban feature next week (:)

Re: Make Apps for Linux

#63
post #60

> Target All The Linux Distributions > Unlike other platforms, Linux is a very diverse target. There are hundreds of Linux distributions, some more popular than others. Once published though, applications can generally work everywhere. > There are well documented software packaging and distribution systems which enable developers to get their applications into the hands of users. > Each developer framework and Linux…

[deleted]

Re: Make Apps for Linux

#64

The problem is OSS software not even trying to compete with the market. People using OSS software taking it for granted that the UX is going to be subpar, and it really is. Regular propriety software faces the risk of their users not paying, therefore adapting to make end user experience great. OSS usually doesn't have that risk. Open source needs to be exposed to risk from end users. I tried to change that with Note…

[deleted]

Re: Make Apps for Linux

#65
post #26

Earlier quoted context omitted.

The CLI is peak UX for anyone technically competent.

Utter nonsense. The CLI lets you do complex custom things that you sometimes can't do with a GUI. But it is pretty awful from a UX point of view. Terrible discoverability, terrible UI, very unfriendly, no contextual help, etc. etc. I can't think of a worse interface from a UX perspective.

Terrible discoverability? A shell with tab completion is (in my opinion) a lot easier to navigate than for example Photoshops menus.

Re: Make Apps for Linux

#66

Earlier quoted context omitted.

I think you're making the right decision. Open-source is extremely difficult to make even a living wage off of - the number of people who do is orders of magnitude smaller than those who make a living off of commercial software.

>Open-source is extremely difficult to make even a living wage off of… So are you saying it’s even possible? I wish to learn at least one option to do it. Few is even better. How at all you can realistically make living this way? Ok, not living , just partial income. Ok not partial. Some income? I am not making fun of I honestly look some way . I understand that if you maintain 10 years some essential part of essenti…

Joey Hess (https://joeyh.name/) did, at least partially. I remember him raising money to develop git annex.

Re: Make Apps for Linux

#67

The problem is OSS software not even trying to compete with the market. People using OSS software taking it for granted that the UX is going to be subpar, and it really is. Regular propriety software faces the risk of their users not paying, therefore adapting to make end user experience great. OSS usually doesn't have that risk. Open source needs to be exposed to risk from end users. I tried to change that with Note…

Thanks for sharing. Appreciate your fighting the good fight, and sorry for the results so far. Maybe apply for a Futo scholarship for one? But definitely close source for Plume.

Re: Make Apps for Linux

#68

The problem is OSS software not even trying to compete with the market. People using OSS software taking it for granted that the UX is going to be subpar, and it really is. Regular propriety software faces the risk of their users not paying, therefore adapting to make end user experience great. OSS usually doesn't have that risk. Open source needs to be exposed to risk from end users. I tried to change that with Note…

Personally I think KDE is light years ahead of macOS and Windows.

In fact I find macOS to have been be of the worst window managers of all the popular platforms (sure it’s pretty and easy to use, but trying to do anything beyond the basics requires magical incantations that are impossible to discover organically).

Each to their own though.

Re: Make Apps for Linux

#69

Earlier quoted context omitted.

What does this have that Joplin doesn't have?

For one thing, it’s a lot prettier than Joplin

Personally I think Joplin looks better and this looks like a poor macOS clone that lacks many of the features like markdown support or synchronizing across devices including mobile. IMO if Joplin’s problem is the UI, or even just something OP is passionate about, why not contribute and open a PR? Why is the pattern “I care about this one thing so I reimplemented it in a new app from scratch”?

Re: Make Apps for Linux

#70

The problem is OSS software not even trying to compete with the market. People using OSS software taking it for granted that the UX is going to be subpar, and it really is. Regular propriety software faces the risk of their users not paying, therefore adapting to make end user experience great. OSS usually doesn't have that risk. Open source needs to be exposed to risk from end users. I tried to change that with Note…

on your ‘com’ site mentioned in github page download button does not offer (near by) payed options. Why? Why it is only in the separated Pricing link? Why not to present the same choice in download ?
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