The great promise of ECS is that once we all have 128-512 core CPUs, that we will actually be making great use of them in the videogames of the future rather than throwing away the vast majority of performance which is the current world with the vast majority of Unity and Unreal games.
Once you hit the real world and start making queries of everything, everywhere, all at once, maybe it'll be lock, lock, lock on your "database queries"
And also, it seem like this DB really demands a game engine like Bevy actually get finished!