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Gemini "duck" demo was not done in realtime or with voice

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Re: Gemini "duck" demo was not done in realtime or with voice

#81
post #75

Earlier quoted context omitted.

Its honestly pretty mind boggling that we’d even use querty on a smartphone. The entire point of the layout is to keep your fingers on the home row. Meanwhile people text with a single or two thumbs 100% of the time.

"The entire point of the layout is to keep your fingers on the home row." No, that is how you're told to type . You have to be told to type that way precisely because QWERTY is not designed to keep your fingers on the home row. If you type in a layout that is designed to do that, you don't need to be told to keep your fingers on the home row, because you naturally will. Nobody really knows what the designers were thi…

> Nobody really knows what the designers were thinking, which I do not mean as sarcasm, I mean it straight. History lost that information.

My understanding of QWERTY layout is that it was designed so that characters frequently used in succession should not be able to be typed in rapid succession, so that typewriter hammers had less chance of colliding. Or is this an urban myth?

Re: Gemini "duck" demo was not done in realtime or with voice

#82
post #75

Earlier quoted context omitted.

Its honestly pretty mind boggling that we’d even use querty on a smartphone. The entire point of the layout is to keep your fingers on the home row. Meanwhile people text with a single or two thumbs 100% of the time.

"The entire point of the layout is to keep your fingers on the home row." No, that is how you're told to type . You have to be told to type that way precisely because QWERTY is not designed to keep your fingers on the home row. If you type in a layout that is designed to do that, you don't need to be told to keep your fingers on the home row, because you naturally will. Nobody really knows what the designers were thi…

You have to be taught to use the home row because the natural inclination for most people is to peck and hunt with their two index fingers. Watch how old people or young kids type. That being said staying on the home row is how you type fast and make the most of the layout. Everything is comfortably reachable for the most part unless you are a windows user ime.

Re: Gemini "duck" demo was not done in realtime or with voice

#83
I was fooled. The model release announcement said it could accept video and audio multi-modal input. I understood that there was a lot of editing and cutting, but I really believed I was looking at an example of video and audio input. I was completely impressed since it’s quite a leap to go from text and still images to “eyes and ears.” There’s even the segment where instruments are drown and music was generated. I thought I was looking at a model that could generate music based on language prompts, as we have seen specialized models do.

This was all fake. You are taking a collection of cherry picked prompt engineered examples, then dramatizing them for maximum shareholder hype. The music example was just outputting a description of a song, not the generated music we heard in the video.

It’s one thing to release a hype video with what-ifs and quite another to claim that your new multi-modal model is king of the hill then game all the benchmarks and fake all the demos.

Google seems to be in an evil phase. OpenAI and MS must be quite pleased with themselves.

Re: Gemini "duck" demo was not done in realtime or with voice

#84
post #71
post #5

How is this not false advertising?

It's a software demo. If you ever gave an honest demo, you gave a bad demo. If you ever saw a good and honest demo, you were fooled.

As a programmer, I'd say that all the demos of my code were honest and representative of what my code was doing.

But I recognize we're all different programmers in different circumstances. But at a minimum, I'd like to be honest with my work. My bosses seem to agree with me and I've never been pressured into hosting a fake demo or lie about the features.

In most cases, demos are needed because there's that dogfood problem. Its just not possible for me to know how my (prospective) customers will use my code. So I need to show off what has been coded, my progress, and my intentions for the feature set. In response, the (prospective) customer may walk away, they may have some comments that increases the odds of adoption, or they think its cool and amazing and take it on the spot. We can go back and forth with regards to feature changes or what is possible, but that's how things should work.

------------

I've done a few "I could do it like this" demos, where everyone in the room knew that I didn't finish the code yet and its just me projecting into the future of how code would work and/or how it'd be used. But everyone knew the code wasn't done yet (despite that, I've always delivered on what I've promised).

There is a degree of professional ethics I'd expect from my peers. Hosting honest demos is one of them, especially with technical audience members.

Re: Gemini "duck" demo was not done in realtime or with voice

#85
You can tell whoever put together that demo video gave no f*cks whatsoever. This is the quality of work you can expect under an uninspiring leader (Sundar) in a culture of constant layoff fear and bureaucracy.

Literally everyone I know who works at Google hates their job and are completely checked out.

Re: Gemini "duck" demo was not done in realtime or with voice

#86
The whole Gemini webpage and contents felt weird to me, it's in the uncanny valley of trying to look and feel like an Apple marketing piece. The hyperbolic language, surgically precise ethnic/gender diversity, unnecessary animations and the sales pitch from the CEO felt like a small player in the field trying to pass as a big one.

Re: Gemini "duck" demo was not done in realtime or with voice

#87
post #20
post #5

How is this not false advertising?

I suppose it's not false advertising, since they don't even claim to have a product released yet that can do this, since Trojans Ultra won't be available until an unspecified time next year

It's still false advertising.

This is common in all industries. Take gaming, for example. Game publishers love this kind of publicity, as it creates hype, which leads to sales. There have been numerous examples of this over the years: Watch Dogs, No Man's Sky, Cyberpunk 2077, etc. There's a period of controversy once consumers realize they've been duped, the company releases some fake apology and promises or doubles down, but they still walk out of it richer, and ready to do it again next time.

It's absolutely insidious, and should be heavily fined and regulated.

Re: Gemini "duck" demo was not done in realtime or with voice

#89

I suppose this is a great example of how trust in authentic videos, audio, images, company marketing must be questioned and, until verified, assumed to be 'generated'. I am curious, if the voice, email, chat, and shortly video can all be entirely generated in real or near real time, how can we be sure that remote employee is actually not a full or partially generated entity? Shared secrets are great when verifying bu…

At this point, probably a handwritten letter. Back to the 20th century we go.

Re: Gemini "duck" demo was not done in realtime or with voice

#90
I don’t understand why is Gemini even considered “jaw-dropping” to begin with. GPT-4V has set the bar so high that all their demos and presentations paled in comparison. And it’s available for anyone to use. People have already build mind-blowing demos with it (like https://arstechnica.com/information-technology/2023/11/ai-po...).

The entire launch felt like a concentrated effort to “appear” competitive to OpenAI. Google was splitting hairs talking about low single digit percentage improvement in benchmarks. Against a model that has been out for over 6 months.

I have never been so unimpressed with them. Not only has OpenAI managed to snag this one from under Google’s nose, IMO - they seem to be defending their lead quite well. Now that is something unmistakably remarkable. Color me impressed!

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