I grew up with a Commodore 64 and 128. When I had finally saved enough allowance money for an Amiga, my father bribed me by paying for a 30MB hard drive but only if I'd buy a PC instead so that he could run LaTeX on it.[0]. It was a slow 8088 with a monochrome Hercules video card. What a mistake... It took years before PCs were able to match the graphics of the Amiga. [0] It could take 15 minutes to render pretty ped…
Why is the Amiga so beloved in the demoscene? (2023 essay)
21–30 of 51 posts
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#22The Amiga isn't remembered as a technology. It's the ancestor of "Mac vs PC". It's the little computer that could. Where indies would hack cool stuff. It had a well understood spec that didn't change so much, so you could push the metal to its limit. It's from a time where if you wanted games and you were a kid, you most likely pirated them. Wanna learn to code? Start messing with your game's files and hex editors. T…
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#23> the C64 could display a total of 16 colors at a standard resolution of 120 x 200 pixels, though it also has a graphics mode with the higher resolution of 320 x 200 with more limited colors I'm not sure where your 120 pixels are coming from, looks like an error. Color mode was half the resolution of the hires mode (2 hires pixels were taken together to represent 4 values that a color pixel could represent; there wer…
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#24The Amiga isn't remembered as a technology. It's the ancestor of "Mac vs PC". It's the little computer that could. Where indies would hack cool stuff. It had a well understood spec that didn't change so much, so you could push the metal to its limit. It's from a time where if you wanted games and you were a kid, you most likely pirated them. Wanna learn to code? Start messing with your game's files and hex editors. T…
> It's the ancestor of "Mac vs PC". That's an odd turn of phrase considering that both the Mac and the PC predate the Amiga. If anything surely the Mac's Ridley Scott directed launch Super Bowl ad was the start of "Mac vs PC". People loved the Amiga because it had a lot of modern features for the time and was reasonably priced. You're definitely right, it's the little computer that could. The demo scene loved the Ami…
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#25The Amiga isn't remembered as a technology. It's the ancestor of "Mac vs PC". It's the little computer that could. Where indies would hack cool stuff. It had a well understood spec that didn't change so much, so you could push the metal to its limit. It's from a time where if you wanted games and you were a kid, you most likely pirated them. Wanna learn to code? Start messing with your game's files and hex editors. T…
> It's the ancestor of "Mac vs PC". That's an odd turn of phrase considering that both the Mac and the PC predate the Amiga. If anything surely the Mac's Ridley Scott directed launch Super Bowl ad was the start of "Mac vs PC". People loved the Amiga because it had a lot of modern features for the time and was reasonably priced. You're definitely right, it's the little computer that could. The demo scene loved the Ami…
Technically true. The PC definitely predates both, but the first Mac launched in 1984 and the first Amiga in 1985. They were very much contemporaries.
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#26I haven't lived that era, but developed some interest later to both c64 and amiga. IMO besides being extremely easy to program, they didn't required extensive tooling to make interesting programs specially when you compare with alternatives at the time. Another interesting aspect was the "statelessness" of the system. You had one disk with your programs, other with data and so on, a crash wound't affect or make you l…
It's virtual, but PICO-8 seems pretty cool, and it works nicely on a phone via Safari.
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#27Moving from an Amiga 1200 to a 486SX with Windows 3.1 after it was clear the Amiga platform was dying was disappointing.
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#28In the last couple pages, there was the source code. So kids like me always went on to modify the source code, implementing better weapons, modifying health bars, gravity values and stuff like that to have more fun with the games.
When I bought my first computer, I also heard about the "Savegame Editor Construction Kit" which was basically a tool that allowed to intelligently search for symbols, functions and addresses and their values in live-memory. So you could build trainers, hacks, even cracks and serial generators very easily with it.
Through this I naturally learned about SoftICE debugger even before I actually learned how to use "real" programming languages. Around 8 years later I saw a colleague debugging his C program, and I realized that I can understand assembler very easily.
My theory is that there's a very high chance that if you owned an Amiga or C64 as a kid, you'd excel in pentesting and malware analysis.
What I see nowadays even in my role as a tutor in University is that a lot of kids these days never made these "low level" experiences. They never had to debug a mainboard to replace a burnt out transistor. They most of the time don't even know what a filesystem is, because they only owned smartphones and never had a laptop.
All this knowledge is important to our trade, and I wish there were more efforts to preserve these kind of things.
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#29The PC has always been such a mess of incompatible peripherals, it made for a terrible demo platform in the DOS days when the OS didn't abstract any of the graphics and sound stuff in a normalized form. Amiga and C64 included capable multimedia hardware so demo coders could target a known quantity and ship something that Just Worked for the masses.
Early DOS days. By the early 90s the raw processing power of a 486 with VGA and a Soundblaster pretty easily trounced the Amiga in raw capability, inelegant as it may have been. A bunch of demos of the period document this conflict.
Sure, the PC had superior graphics and sound by the 486 era, but it was not a pleasant user experience.
Re: Why is the Amiga so beloved in the demoscene? (2023 essay)
#30I've always wondered something, are Dpaint's pixels supposed to be character sized? I know that pixels aren't always necessarily square, but Dpaint seems to exaggerate that a lot.
The Amiga had a few graphics modes with rectangular pixels, some upright (e.g. 640x200) and some across (e.g. 320x400, both are NTSC modes). That would be 256 or 512 vertical pixels on PAL machines, respectively.