Oh, the "tank" screenshot reminded me a bit of Spectre, an old Macintosh game, even though I imagine there's no direct relation there.
Eclipse: The Demo that Sold 3D to Nintendo
11–20 of 42 posts
Re: Eclipse: The Demo that Sold 3D to Nintendo
#12Re: Eclipse: The Demo that Sold 3D to Nintendo
#13On the topic of solo game devs... if this sounds like your jam (and modern mobile games isn't your jam) then consider the console homebrew scene as an outlet. All the "retro" platforms still have a pulse and several are thriving enough to have competitions and forums and podcasts. 8-bit NES and 16-bit Genesis (Mega Drive) both have a supportive community and one or two publishers who can take your game from ROM.BIN t…
Re: Eclipse: The Demo that Sold 3D to Nintendo
#14[flagged]
Re: Eclipse: The Demo that Sold 3D to Nintendo
#15Eclipse, hailed as proof that one person game dev teams could work. Then he ended up chasing his tail with eclipse2, releasing it late, looking like a game from 2 years prior to the release date. Proving the days of the solo game dev was over, at least for a while.
Re: Eclipse: The Demo that Sold 3D to Nintendo
#16Re: Eclipse: The Demo that Sold 3D to Nintendo
#17Re: Eclipse: The Demo that Sold 3D to Nintendo
#18On the topic of solo game devs... if this sounds like your jam (and modern mobile games isn't your jam) then consider the console homebrew scene as an outlet. All the "retro" platforms still have a pulse and several are thriving enough to have competitions and forums and podcasts. 8-bit NES and 16-bit Genesis (Mega Drive) both have a supportive community and one or two publishers who can take your game from ROM.BIN t…
He also has other interesting courses which touch upon “retro” programming in a very accessible manner. [2]
[1] https://pikuma.com/courses/nes-game-programming-tutorial
Re: Eclipse: The Demo that Sold 3D to Nintendo
#19It's good to see BallBlazer mentioned, but the article/video feels like it's incomplete without mentioning Dimension X (which also alternates between tank realtime combat and tunnel travel dodging walls) and Atari’s Battlezone. https://en.wikipedia.org/wiki/Dimension_X_(video_game) https://en.wikipedia.org/wiki/Battlezone_(1980_video_game)
Re: Eclipse: The Demo that Sold 3D to Nintendo
#20No. I played Wolfenstein 3D many years before WinBack was launched.