Purists will always hate the idea of computational photography, but I love how well my iPhone captures handheld nighttime, low-light, and motion images. I’ve captured some photos at night that I never would have thought possible from a physically small sensor due to the laws of physics. Is it 100% pixel perfect to what was happening at the time? No, but I also don’t care. I’ve used HDR exposure stacking in the past.…
> Is it 100% pixel perfect to what was happening at the time? No, but I also don’t care. No photographer thinks images the they get on film are perfect reflections of reality. The lens itself introduces flaws/changes as does film and developing. You don't have to be a purist to want the ability to decide what gets captured or to have control over how it looks though. Those kinds of choices are part of what make photo…
A reality bending mistake in Apple's computational photography
61–70 of 414 posts
Re: A reality bending mistake in Apple's computational photography
#62Re: A reality bending mistake in Apple's computational photography
#63Purists will always hate the idea of computational photography, but I love how well my iPhone captures handheld nighttime, low-light, and motion images. I’ve captured some photos at night that I never would have thought possible from a physically small sensor due to the laws of physics. Is it 100% pixel perfect to what was happening at the time? No, but I also don’t care. I’ve used HDR exposure stacking in the past.…
I have no objection with what we have today either but it does feel slippery slope-y, especially in the AI era. Before we know it our cameras won’t just be picking the best frame for each person, it’ll be picking the best eye, tweaking their symmetry, making the skin tone as aesthetically pleasing as possible, etc etc etc. It was always this way to an extent but now that we’ve given up the pretence of photos being “r…
Re: A reality bending mistake in Apple's computational photography
#64With how much manipulation happens to photos by default it seems like it would be easier to get them thrown out of court as evidence
Just look at how bad fingerprints are accepted
Re: A reality bending mistake in Apple's computational photography
#65Earlier quoted context omitted.
images like this would easily be torn apart by experts brought in to testify against it. then again, for something this obvious, it probably wouldn't need an expert.
If this phenomenon is so obvious, why is this story the top post on HN? And why did it take a picture of the mirror scenario to make people aware of this issue? Hell, the article even implies that this an issue only with images of mirrors when that is of course completely false.
Re: A reality bending mistake in Apple's computational photography
#66So the mirror with the hands clasped?… is just completely made up? Because she’s clearly not doing that irl.
2 mirrors, 3 differnt arm poses. "Photos" are not really any more, the seem to be few second clips, and yea the processing merged 3 differnt poses.
Live Photo is a feature where it captures a couple of seconds of video before/after the photo is taken. From the article that feature was not enabled.
The computational pipeline is where you press the shutter and it blends a few frames together in order to do focus stacking, HDR etc. Based on what I have tried with my iPhone it is doing this in < 100ms which is not enough time to produce these sort of artefacts.
Re: A reality bending mistake in Apple's computational photography
#67Earlier quoted context omitted.
Choice. If I'm using a digital camera I can take 20+ shots of any subject, but then I get to choose which to keep. If cameras don't give you the option for "reality" you're just left with whatever they choose for you no matter how many pictures you take.
So use a non-mobile device with this feature. Nobody is forcing you to use the camera. You know what the camera does, but then continue to use it, and then complain about it doing exactly what you knew it would do. Doing the same thing over and over expecting a different result has a name
I expect that as more and more people come to learn that their iphone photos are all fakes we will see more people reaching for cameras instead of cell phones for the important things when they can.
Re: A reality bending mistake in Apple's computational photography
#68Purists will always hate the idea of computational photography, but I love how well my iPhone captures handheld nighttime, low-light, and motion images. I’ve captured some photos at night that I never would have thought possible from a physically small sensor due to the laws of physics. Is it 100% pixel perfect to what was happening at the time? No, but I also don’t care. I’ve used HDR exposure stacking in the past.…
> Is it 100% pixel perfect to what was happening at the time? No, but I also don’t care. No photographer thinks images the they get on film are perfect reflections of reality. The lens itself introduces flaws/changes as does film and developing. You don't have to be a purist to want the ability to decide what gets captured or to have control over how it looks though. Those kinds of choices are part of what make photo…
In these difficult scenarios, the alternative photo I'd get using such a small camera without this kind processing would be entirely unusable. I couldn't rescue those photos with hours of manual edits. That may be "in control", but it isn't useful.
Re: A reality bending mistake in Apple's computational photography
#69Re: A reality bending mistake in Apple's computational photography
#70The article says that “The final composite image should be the best, most realistic interpretation of that moment.” But that doesn’t make any sense. If the there were three real people, rather than one person and two reflections, the algorithm would have created an image of a moment that never existed, stitching together different images taken at different times. The only difference is that we might not notice and mi…