Man, that was so much fun!... I haven't thought about those times in years; thanks for the trip down memory lane :-)
[1] - https://www.mobygames.com/game/4444/ivan-ironman-stewarts-su...
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Man, that was so much fun!... I haven't thought about those times in years; thanks for the trip down memory lane :-)
[1] - https://www.mobygames.com/game/4444/ivan-ironman-stewarts-su...
Technojock's Turbo Toolkit?
It was a UI and eventually object toolkit for Pascal apps and it was pretty damn cool for the time.
There isn't much online about it, but everyone I knew who was working in TP or BP swore by this in the early 90s..
https://www.computerhistory.org/collections/catalog/10277966...
Earlier quoted context omitted.
My understanding is the compiler was insanely efficient and parts of it coded in assembly if I'm not mistaken.
It was completely written in assembly
one thing for sure is that it felt near instant if not real time building small projects, to the point that 14yo me was completely unaware of meaning of Compile until years later.
Never wrote a line of code in Turbo Pascal afterward, but taking it in HS (somewhat on accident) in 1995 was what set the trajectory for the rest of my life.
Same here. Even now, I still sometimes set my vim colors to blue background and yellow/white text.
I started with TP 3.0 in high school. It compiled faster than any other Pascal. It uses the WordStar editor. My teacher called it the cat's pajamas.
Earlier quoted context omitted.
It was completely written in assembly
hand written and also optimized for throughput right ? maybe pascal syntax was also parsing friendly.. i don't recall one thing for sure is that it felt near instant if not real time building small projects, to the point that 14yo me was completely unaware of meaning of Compile until years later.
Yep, designed to be single pass, recursive descent friendly