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Unity Software to cut 3.8% of staff in 'company reset'

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111–120 of 179 posts

Re: Unity Software to cut 3.8% of staff in 'company reset'

#111

Unity are spending too much money to develop far too little. New engine features are almost universally half baked (DOTS, UI mess). They acquire in demand features from the community just to let them wither (pro builder). The only thing that's consistent between different Unity features is how unpolished they seem. Notably the mess they have made of DOTS seems to have been partially responsible for sinking Cities Sky…

Why did they use Unity for Cities Skylines 2? Unity is widely known for performance issues in game dev community right? (I am not a game developer). Why not unreal engine etc?

I presume because they already used Unity in Cities Skylines (the original), and it would be easier to build and improve on the previous edition instead of throwing most of it away and starting a new project with a new engine.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#112
post #21

Earlier quoted context omitted.

It seems like WFH is a "perk" when company is in cut down expenses mode, and RTO is mandated when it's thriving.

I would have thought it is RTO mandated when you need to reduce payroll and want to incentivize workers to resign, and then back to WFH once that target is met and expenses need to be cut further.

> incentivize workers to resign, and then back to WFH once that target is met and expenses need to be cut further

Sounds like fraud, and managing in bad faith.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#113

unity is a mess on the inside there are slack channels practically devoted to political bickering i was disgusted with what I saw there (outside of my own engineering team which was actually quite decent with the exception of one person) and left within 3 months

>there are slack channels practically devoted to political bickering What kind of political bickering? Internal company politics or government/social/identity politics?

[flagged]

Re: Unity Software to cut 3.8% of staff in 'company reset'

#114
post #85

Earlier quoted context omitted.

Sure and laying off 100% of staff might be better for society if you can replace the jobs with higher productivity ones somewhere else. Same with unions, instead of starting one to fix a dystopian company with bad leadership, could be better to have the employees leave and have the company go downhill than trying to fix something that isn't worth fixing.

> Same with unions, instead of starting one to fix a dystopian company There is immense value in the company structures themself. You can't just bail and take them with you. The inertia of the customer base for example. It has to be really bad to not be worth fixing if the alternative is redo from the ground up. Some fields have less moat though.

> The inertia of the customer base for example. It has to be really bad to not be worth fixing if the alternative is redo from the ground up.

This only matters from the pov of the company. From the pov of society those customers will move faster or slower to better competitors, which is what you want. Though you don't even need to have them have to figure it out from one day to the next, you could for example go to your best competitor ask them for money to buy your customer base, and use that money to pay your creditors, employees etc in the bankrupting process.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#116

Earlier quoted context omitted.

>there are slack channels practically devoted to political bickering What kind of political bickering? Internal company politics or government/social/identity politics?

[flagged]

People in ancient Rome did that too.

You think you can control private discussions employees have in the office?

I am suresome employees discussed the size of their genitalia during lunch break.

Controlling private discussion is a tyranical fantasy.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#117

Earlier quoted context omitted.

[flagged]

People in ancient Rome did that too. You think you can control private discussions employees have in the office? I am suresome employees discussed the size of their genitalia during lunch break. Controlling private discussion is a tyranical fantasy.

[flagged]

Re: Unity Software to cut 3.8% of staff in 'company reset'

#118

Earlier quoted context omitted.

People in ancient Rome did that too. You think you can control private discussions employees have in the office? I am suresome employees discussed the size of their genitalia during lunch break. Controlling private discussion is a tyranical fantasy.

[flagged]

You’re one of billions of meaningless meat suits is all

Re: Unity Software to cut 3.8% of staff in 'company reset'

#119
Will the boards of tech companies ever learn that once founders and key tech people are sidelined they no longer fulfil their core mission of delivering tech? Tech companies need to remain tech focused because thats what people want from them. Unity ticks a lot of chekboxes but as others said are half baked. The only market it seems to serve well is mobile because mobile has few demanding features.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#120

Also notable: > Unity will shut down offices in 14 locations such as Berlin and Singapore, pending employee consultation in some countries, and significantly reduce its office footprint for the remaining offices, including in San Francisco and Bellevue, Washington. > Unity will no longer mandate that employees work from offices three a days a week and will reduce "full in-office services" to three days a week in most…

Whoa imagine the people they forced to relocate and now are telling them it was the wrong decision. I can only say that unity’s leadership are idiots, nothing else.
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