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Unity Software to cut 3.8% of staff in 'company reset'

reuters.com

21–30 of 179 posts

Re: Unity Software to cut 3.8% of staff in 'company reset'

#21

Also notable: > Unity will shut down offices in 14 locations such as Berlin and Singapore, pending employee consultation in some countries, and significantly reduce its office footprint for the remaining offices, including in San Francisco and Bellevue, Washington. > Unity will no longer mandate that employees work from offices three a days a week and will reduce "full in-office services" to three days a week in most…

It seems like WFH is a "perk" when company is in cut down expenses mode, and RTO is mandated when it's thriving.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#22
post #19

Earlier quoted context omitted.

Nice! It's nice to see a company make an employee-friendly movement here, as opposed to many of the other big players forcing their employees back into the commute rat-race.

It seems more like its to save money on office real estate and the fees that come with that like cleaning services, security, etc than it is about being employee friendly.

Whatever their reasons, the end result sounds good for employees.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#23
post #17

Earlier quoted context omitted.

I mean the CEO 'resigned' in October, if that's what you're looking for.

[flagged]

I'm not sure what the typical severance package at Unity looks like (or whether they offered to buy people out, etc.). A typical package is around 3 months.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#24
post #16
post #11

Earlier quoted context omitted.

This started with the CEO being removed, so I think, Yes!

Except he's still getting paid until April. I doubt the employees getting the sack because of this will be extended the same sweet deal. Pretty messed up that you can fuck up and make hundreds lose their jobs, and get paid for several months afterwards to do literally nothing.

Wasn't as nice as what I hear from Epic, but Unity layoff did have severance. 2 weeks of pay per year of tenure. Probably below average for tech, above average for games.

But yea, golden parachutes for me but not for thee.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#25

Do these layoffs include any of the C-suite / execs / upper management? You know, the people directly responsible for the company's situation? Accountability? No?

I'm c-suite and the most important function of layoffs is to preserve the business as an ongoing concern, preserving what jobs I can. If the business fails, everyone loses their job, which is terrible!

Now, if the reason for layoffs is due directly to poor decisions by someone who should not have reasonably made that decision given the variables in front of them, that person should probably be terminated. But layoffs can occur for all manner of reasons. If you are in the business of making feather hats, and suddenly feather hats go out of style because of shifts in market demand, how can you fire the business leader? Not everything is in the control of management. Management comes in every day, sees the situation before them, and makes the best decisions they can to grow the business.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#27

Also notable: > Unity will shut down offices in 14 locations such as Berlin and Singapore, pending employee consultation in some countries, and significantly reduce its office footprint for the remaining offices, including in San Francisco and Bellevue, Washington. > Unity will no longer mandate that employees work from offices three a days a week and will reduce "full in-office services" to three days a week in most…

Nice! It's nice to see a company make an employee-friendly movement here, as opposed to many of the other big players forcing their employees back into the commute rat-race.

[dead]

Re: Unity Software to cut 3.8% of staff in 'company reset'

#30

Do these layoffs include any of the C-suite / execs / upper management? You know, the people directly responsible for the company's situation? Accountability? No?

I'm c-suite and the most important function of layoffs is to preserve the business as an ongoing concern, preserving what jobs I can. If the business fails, everyone loses their job, which is terrible! Now, if the reason for layoffs is due directly to poor decisions by someone who should not have reasonably made that decision given the variables in front of them, that person should probably be terminated. But layoffs…

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