Live data from Hacker News

Unity Software to cut 3.8% of staff in 'company reset'

reuters.com

1–10 of 179 posts

Re: Unity Software to cut 3.8% of staff in 'company reset'

#2
Also notable:

> Unity will shut down offices in 14 locations such as Berlin and Singapore, pending employee consultation in some countries, and significantly reduce its office footprint for the remaining offices, including in San Francisco and Bellevue, Washington.

> Unity will no longer mandate that employees work from offices three a days a week and will reduce "full in-office services" to three days a week in most locations, the company said.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#4
post #3

Most notably, this is laying off their entire acquisition of Weta Digital which was an audacious $1.6B purchase. After which Unity did nothing to take the proposed products into the marketplace.

Just Weta FX - those were the guys and gals that used Weta tooling for producing films and such. Not Weta Tools - those are the guys and gals building and maintaining the Weta tools

Re: Unity Software to cut 3.8% of staff in 'company reset'

#5
post #3

Most notably, this is laying off their entire acquisition of Weta Digital which was an audacious $1.6B purchase. After which Unity did nothing to take the proposed products into the marketplace.

I think they were not easily commercialized. I was a VFX software developer and internal tools are both very advanced and also fragile foot guns if you try to do anything that isn’t exactly down the golden path. VFX devs are not the usual product guys, they are usually either R&D/math guys or hackers, with little in between.

The way to commercialize WETA stuff would be to make new product teams and basically redo much of the work with professional software devs and figure out where the original VFX R&D had gaps - and it always has massive gaps.

Unity just went nuts with wacky acquisitions the last couple years and this was one of them.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#6
>and end an agreement with a digital video effects company [Weta Digital]

Man, what did I even get laid off for if they were gonna cut off their billion dollar acquisition anyway? Thought they'd at least leverage that talent and tech to properly compete with Unreal in the Film space. But alas. More unfulfilled dreams.

Re: Unity Software to cut 3.8% of staff in 'company reset'

#8

Also notable: > Unity will shut down offices in 14 locations such as Berlin and Singapore, pending employee consultation in some countries, and significantly reduce its office footprint for the remaining offices, including in San Francisco and Bellevue, Washington. > Unity will no longer mandate that employees work from offices three a days a week and will reduce "full in-office services" to three days a week in most…

Nice! It's nice to see a company make an employee-friendly movement here, as opposed to many of the other big players forcing their employees back into the commute rat-race.
Post reply on HN