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Kickstarter Is Totally Disrupting Consumer Electronics, Probably By Mistake

amandapeyton.com

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Re: Kickstarter Is Totally Disrupting Consumer Electronics, Probably By Mistake

#4
Seems like Kickstarter is also disrupting the game development process, allowing game studios to produce games without being beholden to publishers.

Examples:

* Double Fine Adventure - http://www.kickstarter.com/projects/66710809/double-fine-adv...

* The Banner Saga - http://www.kickstarter.com/projects/stoic/the-banner-saga

* Wasteland 2 - http://www.kickstarter.com/projects/inxile/wasteland-2

* Shadowrun Returns - http://www.kickstarter.com/projects/1613260297/shadowrun-ret...

Even smaller games are getting funding this way:

* Valdis Story - http://www.kickstarter.com/projects/460275866/valdis-story-a...

* Echoes of Eternia - http://www.kickstarter.com/projects/1465600975/echoes-of-ete...

Re: Kickstarter Is Totally Disrupting Consumer Electronics, Probably By Mistake

#5
I diagree with the thesis.

An art project like the one mentioned is relatively small. CE projects, which want to ship millions of units is an entirely different affair, usually costing millions of dollars and large teams composed of many different specialities.

Even if you did raise $5 million USD you still need a design team and manufacturing. And there's no guarantee of success either. I just don't see Kickstarter helping much.

Re: Kickstarter Is Totally Disrupting Consumer Electronics, Probably By Mistake

#7
post #5

I diagree with the thesis. An art project like the one mentioned is relatively small. CE projects, which want to ship millions of units is an entirely different affair, usually costing millions of dollars and large teams composed of many different specialities. Even if you did raise $5 million USD you still need a design team and manufacturing. And there's no guarantee of success either. I just don't see Kickstarter…

How does the Pebble Watch fit into your understanding of the difference?

They have a small team, single designer. Although they built a consumer electronics product before they seem to run on fairly limited funding.

Although I don't know of any Kickstarted consumer electronics designs that have already shipped successfully, so maybe the specific viability is not yet proven.

Re: Kickstarter Is Totally Disrupting Consumer Electronics, Probably By Mistake

#8
post #6

I'd like to see a graphical Dwarf Fortress funded through Kickstarter.

I don't know how it compares to the depth of Dwarf Fortress at the moment, but there is Towns:

    http://townsgame.com/
I've been watching a Let's Play of it on YouTube recently:

    http://www.youtube.com/playlist?list=PL13C2217355664856&feature=plcp

Re: Kickstarter Is Totally Disrupting Consumer Electronics, Probably By Mistake

#9
I wondered the other day if Kickstarter might be the next big Internet company (following Google, Facebook and Twitter). The business model has so much disruptive potential, and they've already overcome the chicken and egg problem. I wish it were possible to invest in them. :-)

Re: Kickstarter Is Totally Disrupting Consumer Electronics, Probably By Mistake

#10
Where disrupting means tiny, tiny, tiny niche with a disproportionate amount of hype.

Games are another example eridius pointed out, showing 6 successful projects out of the 10000s of games that will be produced outside of Kickstarter this year! What's happening is in some cases awesome but it's not disruption.

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