What is the input? Is it converting a text query like "chair" to a mesh? edit: Seems like mesh completion is the main input-output method, not just a neat feature.
That's what I was wondering. From the diagram it looks like the input is other chair meshes, which makes it somewhat less interesting.
MeshGPT: Generating triangle meshes with decoder-only transformers
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Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#22So much more refreshing than the dense abstract, intro, results paper style.
Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#23My chosen profession (3D / filmmaking) feels like being in some kind of combat trench at the moment. Both fascinating and scary
Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#24What is the input? Is it converting a text query like "chair" to a mesh? edit: Seems like mesh completion is the main input-output method, not just a neat feature.
That's what I was wondering. From the diagram it looks like the input is other chair meshes, which makes it somewhat less interesting.
Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#25This looks really cool! Seems like it would be an incredible boon for an indie game developer to generate a large pool of assets!
I think indie game development is dead with these techniques. Instead big companies will create "make your own game" games. Indie games already seems pretty derivative these days. I think this tech will kill them in mid-term as big companies use them.
Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#26Another application: take the output of your gaussian splatter or diffusion model and run it through MeshGPT. Instant usable assets with clean topology from text.
Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#27Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#28Diffusion models could be used to generate textures.
Mark is right and so so early.
Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#29Even if this is “only” mesh autocomplete, it is still massively useful for 3D artists. There’s a disconnect right now between how characters are sculpted and how characters are animated. You’d typically need a time consuming step to retopologize your model. Transformer based retopology that takes a rough mesh and gives you clean topology would be a big time saver. Another application: take the output of your gaussian…
Re: MeshGPT: Generating triangle meshes with decoder-only transformers
#30Earlier quoted context omitted.
You prompt this LLM using 3D meshes for it to complete, in the same manner you use language to prompt language specific LLMs.
That's what it seems like. Although this is not an LLM. > Inspired by recent advances in powerful large language models, we adopt a sequence-based approach to autoregressively generate triangle meshes as sequences of triangles. It's only inspired by LLMs