Earlier quoted context omitted.
Sure, X11 "better", as long as you don't have high or mixed DPI screens, appreciate variable refresh rates, arbitrary scale factors, don't mind inconsistent tearing, aren't bothered by using a openly unmaintained, abandoned critical piece of desktop infra, etc. Otoh, if you're willing to buy a GPU from a vendor that doesn't snub Linux, or maybe god forbid change screenshot programs (doubt you even need to nowadays),…
I have never seen tearing on Xorg. I know in theory it might happen… but it's a non-issue since it doesn't happen.
PCSX2 Disables Wayland Support
71–80 of 208 posts
Re: PCSX2 Disables Wayland Support
#72> KDE isn't too buggy, GNOME is a complete disaster. What did the author mean by this? Don't know much about Wayland other than it is window system, replacing x11. KDE Plasma wiki[1] says, "KDE Plasma 5 is the fifth and current generation of the graphical workspaces environment created by KDE....KDE Plasma 5 uses the X Window System and Wayland." [1] https://en.wikipedia.org/wiki/KDE_Plasma_5
KDE and GNOME roll their own wayland libs for their compositor. These have varying levels of quality with their own unique quirks and bugs. The "gold standard" for wayland at the moment is wlroots which is what basically every other wayland compositor uses. PCSX2 apparently works perfectly fine on wlroots based compositors but has some quirks with KDE wayland and is nigh unusable with GNOME's super janky wayland impl…
Re: PCSX2 Disables Wayland Support
#73> NVIDIA just crashes in swap chain creation under Wayland I'd say ignore Nvidia, their Wayland support is junk (until nouveau+nvk catches up). It's not a Wayland problem, it's Nvidia problem. For dealing with CSD mess, there is libdecoration that SDL started using. In general - just use SDL for for DE integration, instead of trying to reinvent the wheel. Wayland is not broken. But if you are trying to reinvent the w…
Re: PCSX2 Disables Wayland Support
#74Earlier quoted context omitted.
I guess I'm just hoping for some user that will be bugged enough by problems in Wayland that they decide to fix them. The chance of that increases with user count. I understand that the bulk "forest" of Linux users don't care about their window manager / desktop environment, but it's a higher number than in other operating systems. This approach wouldn't work in Windows or MacOS, in Linux it might.
Why learn about wayland and figure out how to fix things (and then probably have gnome developers never ever accept your fix) when you can just switch to Xorg in 3 seconds?
Of course no one has to use / switch to anything, but reaching a critical mass of users would be helpful in the long term.
Re: PCSX2 Disables Wayland Support
#75Due to the headline, it has dawned on me just now that the Steam Deck uses X11. Been using PCSX2 successfully on it for several months now. I never thought about whether it was using Wayland or X11 until reading this.
Steam Deck uses Wayland. It uses Xwayland to run X11 applications.
Re: PCSX2 Disables Wayland Support
#76Are we subjecting ourselves to the sunk cost fallacy with Wayland? It's been "almost ready" for 6 or 7 years at this point.
I think it's more interesting how Wayland has worked fine for me on AMD, Intel, and Nvidia for the last 4 years on my personal machines and work machines, and yet here we are still talking about if it works or not.
I made the mistake, I clicked the thread, and even replied. Meanwhile, I too have been using Wayland for years without issues. I'm on multiple video calls a day for work. I give screen share demos on Discord and Meet. Literally the only issue I've ever had was gamma ramp support, due to Nvidia, and they've even finally fixed that
Idk, see the Pipewire threads for more examples. And/or insert the link to the XKCD comic about the foot pedal. It's all so damn entitled too, from seeming OSS adjacent folks that apparently don't understand the first thing about OSS work. Those same people will never even acknowledge that "Wayland devs" ARE THE DAMN "X11 devs" and they've all declared X11 bankrupt. Buncha people here need to start ramping up on their non-XWayland X11 codebase knowledge if they think they're going to go the MATE route or something.
Re: PCSX2 Disables Wayland Support
#77I believe this one of the features pcsx2 wants to see merged. Hopefully, this doesn't mean weston developers can block essential protocols.
Re: PCSX2 Disables Wayland Support
#78FWIW all the reasons seem like an aversion to complying with how Wayland works. Yes, you can't position windows absolutely, but that's because you're not supposed to do that. In any case I don't see how being able to position windows is relevant at all to PCXS2's functioning on Wayland? Just don't position windows if you can't? It's an incredibly dumb reason not to support the protocol. Xorg is mostly unmaintained AF…
Re: PCSX2 Disables Wayland Support
#79Earlier quoted context omitted.
Xwayland is instantly recognizable as shitty due to fractional scaling. Which almost everyone with a modern laptop uses.
I might not be up to date on this, but does fractional scaling work at all on Linux under any setup? Last I checked GTK just flat out didn't support it or something.
Re: PCSX2 Disables Wayland Support
#80Earlier quoted context omitted.
Ready ready on what? Select hardware? I've thrown 4 regular off the shelf laptops at various DE's using Wayland and they all suck in various ways to the point that they're not even usable. Meanwhile I can throw Windows on all of them, and they work flawlessly. I'm quite tired of Linux guys saying their stuff works just fine, without mentioning how extremely limited is the hardware support to actually run any of those…
It's ready for me in that it works better than X11 on my hardware. No it's not flawless like MacOS and to some extent Windows, but it's certainly an improvement over what we had.