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Minosoft: Open-source Minecraft client, written from scratch

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61–70 of 93 posts

Re: Minosoft: Open-source Minecraft client, written from scratch

#61
post #23

Earlier quoted context omitted.

> Look at bedrock edition, the only people who play it are people who mis-clicked when buying or don't own a PC. I would need a reference to believe that. The core minecraft community - streamers, modders, tech folks ... might be all about java edition. But I think bedrock is where the money and quantity is at this point. And despite what mojang says, I find it hard to believe that they want to maintain two code base…

Bedrock is essentiale modified PE edition

Not modified per se, it is Pocket Edition (PE).

It was renamed because it obviously isn't just on phones any more. With iOS, Android and FireOS, it's also on Windows 10/11, Xbox One/Series, PS4/PS5, Nintendo Switch and Chromebook.

Re: Minosoft: Open-source Minecraft client, written from scratch

#62
post #42

Just so you know there's a very intense client modding community centered around the so called anarchy servers, in particular 2b2t. Cheating is allowed on such servers and it actually makes the game very interesting. Examples: - Rusherhack: movement, combat, awareness, ... your bread and butter type of a client mod: https://www.youtube.com/watch?v=Dg1BoHX7bJo - Baritone: autonomous actions, including pathing, mining…

Perhaps the most impressive feat I've seen out of 2B2T was an exploit called "Nocom".

It began with 2B2T being hit with a lag exploit, then that exploit being fixed in a 3-line patch - that patch subtly introduced another exploit that allowed the author to track the position of every player in the server at all times, down to the chunk.

I won't explain the whole video[0], but it details a story of gaslighting, 3 years of player data, and some really really impressive technical work, given this is all over a block game.

[0] https://youtu.be/elqAh3GWRpA

And while certainly not to the scale of Minecraft, Counter-Strike does have a (diminishing) sizeable community of cheaters that majorly play against each other, competing in technique and configuration, called Hack-vs-Hack (HvH).

Re: Minosoft: Open-source Minecraft client, written from scratch

#63
post #46
post #40

Earlier quoted context omitted.

> So who was the guys that started Hypixel Studios and Hytale? The same people who run Hypixel minecraft server? They didn't just "maintain" a server. They developed custom mods and solutions, over 40+ minigames, custom plugins. Like I said, its more of a "custom experience". It is this knowledge, not "maintaining a server", which is the precursor to starting a whole new game. For example, Icefrog was involved in the…

Ok, I was just choosing you to respond to for all the flack I was getting for calling it a mod and not a server. You are circling back to my original point of confusion - that these guys where a mod community and not just a server.

I think the objection to calling it a "mod" is that it's something you can connect to with a vanilla client.

Re: Minosoft: Open-source Minecraft client, written from scratch

#64
post #42

Just so you know there's a very intense client modding community centered around the so called anarchy servers, in particular 2b2t. Cheating is allowed on such servers and it actually makes the game very interesting. Examples: - Rusherhack: movement, combat, awareness, ... your bread and butter type of a client mod: https://www.youtube.com/watch?v=Dg1BoHX7bJo - Baritone: autonomous actions, including pathing, mining…

Ultima online had it

Re: Minosoft: Open-source Minecraft client, written from scratch

#65
post #57

Earlier quoted context omitted.

Minecraft Java runs on a toaster with performance mods. Another small thing you can do is run a "fast" JDK like Graal EE.

Right, have you tried to port all the C++ libraries to your toaster?

An x86 or ARM OpenGL toaster then :P

Re: Minosoft: Open-source Minecraft client, written from scratch

#66
post #52
post #35

Earlier quoted context omitted.

If you're on a low end system, I can recommend Minetest. It's a similar but different experience - you still mine blocks and craft items but all of the details are quite different. I enjoy both games; while I prefer Minecraft due to community and momentum, Minetest is great if you just want a nice and simple sandbox.

Minetest is a prime example of the weakness of the open source community. A bunch of people want to "system dev" you a framework. Very few want, or is capabale of, designing you an actual finished game, at least in the open source context. Op's kid deserve better. The best I can suggest is 0AD. https://play0ad.com/ It might require an actual computer though.

I suspect you don't have kids? Either way that is a hilarious recommendation, for a number of reasons.

If my kids asked to play Minecraft and I installed that game, it would be a bit like them asking for pancakes and serving them bran flakes and a grapefruit.

They're not even remotely similar games, and have wildly different levels of appropriateness for children -- though that obviously depends on parental preference.

In any case, there's not even a slight their friends are playing it, and that is probably the most important factor for most kids.

Re: Minosoft: Open-source Minecraft client, written from scratch

#67
Author should be aware that Mojang has nuked copy projects before. Now that they have MS lawyers they will C&D anything that carries the "Minecraft" name relationship. Never even mention it, call it by more general technical terms like a "square voxel engine" or something.

Re: Minosoft: Open-source Minecraft client, written from scratch

#68

Wait so this actually implements everything? Like all the features? System recs are quite high, I was hoping to find something that my kids can use on their Chromebooks but even if this isn’t it, this is cool as heck.

Have you considered cloud gaming?

Some self-ad: https://borg.games

Re: Minosoft: Open-source Minecraft client, written from scratch

#69
I'm confused how this can exist. It's a blatant ripoff of Minecraft, including fonts, assets, color schemes, etc. Call it a re-implementation all you like (I doubt it given Minecraft is Java and easy to decompile, and this is also JVM) but I don't see how that would fly.

If I decompile a commercial game, use GPT to rewrite the decompiled code and maybe change the assets a bit, can I just release that as open source?

Re: Minosoft: Open-source Minecraft client, written from scratch

#70

Author should be aware that Mojang has nuked copy projects before. Now that they have MS lawyers they will C&D anything that carries the "Minecraft" name relationship. Never even mention it, call it by more general technical terms like a "square voxel engine" or something.

If that had any ounce of truth clearly they would have tried taking down mineserver and minetest long ago.

If projects gets taken down it's because of copyright infringement, not because they are referencing the name. Removing all references to Minecraft won't do anything if the project contains assets or decompiled code from Minecraft either.

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