Live data from Hacker News

YOYOZO: How I made a Playdate game in 39 KiB

blog.gingerbeardman.com

61–64 of 64 posts

Re: YOYOZO: How I made a Playdate game in 39 KiB

#62

Earlier quoted context omitted.

I have a playdate but unfortunately rarely play it because without a backlight, I'm rarely in a situation where it's comfortable to play my playdate...

Maybe you should sell it then? Given its scarce and all..

The last two times I've tried selling something on ebay, I was scammed. So I'm not really that motivated to bother with doing that.

Re: YOYOZO: How I made a Playdate game in 39 KiB

#63

Earlier quoted context omitted.

Maybe you should sell it then? Given its scarce and all..

The last two times I've tried selling something on ebay, I was scammed. So I'm not really that motivated to bother with doing that.

If you’re a gadget head I’d implore you try and establish a good eBay routine. I find it cathartic to sell my old gadgets there. It’s not just that there’s money to be made but it’s guaranteed that someone gets a use out of your beloved gadget for a bit longer. I recently sold a 13 year old Asus netbook for 50 bucks. It still ran and browsed the internet. I’m sure it’s of some use to someone still.
Post reply on HN