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Show HN: Sonic Garbage

sonicgarbage.greg.technology

31–40 of 51 posts

Re: Show HN: Sonic Garbage

#31
This is fantastic. Selection of sounds is very interesting. It sets your brain on the quest of transderivational search, traversing his own spaces to find (derive) meaning when hearing these snippets of speech. They are ambiguous enough to really f$Y^k it up a bit, so process unfolds a bit more than usually.

Maybe currently looped squares in one column could not overlap, but that would be needed if this was some mixing table and it is not (it is a bit). It's awesome!

I really would love to hear some back story on why (eg. sounds selection).

Re: Show HN: Sonic Garbage

#32
This is really cool. I once made something close to this idea, but reusing youtube instead of curated samples.

youtubecore.sigil.network

Would be interesting to explore sampling loops from random videos.

Re: Show HN: Sonic Garbage

#39
post #31

This is fantastic. Selection of sounds is very interesting. It sets your brain on the quest of transderivational search, traversing his own spaces to find (derive) meaning when hearing these snippets of speech. They are ambiguous enough to really f$Y^k it up a bit, so process unfolds a bit more than usually. Maybe currently looped squares in one column could not overlap, but that would be needed if this was some mixi…

Yes, piling up current loops in a column is a good idea - it’s been suggested before but I think that I’m “seeing” it now i.e. how to make the UI for it.

It will be more challenging on mobile but I can make the sticky looping squares smaller. Thanks!

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