YOYOZO: How I made a Playdate game in 39 KiB
21–30 of 64 posts
Re: YOYOZO: How I made a Playdate game in 39 KiB
#22> If you don’t own a Playdate, well, what are you waiting for? Waiting for Panic to actually support something longer than a millisecond. Panic is small time Google - you can’t trust anything they create to be supported. I would put a lot of money on them dropping PlayDate support before they fulfill any of their promises.
Re: YOYOZO: How I made a Playdate game in 39 KiB
#23> If you don’t own a Playdate, well, what are you waiting for? Waiting for them to start shipping to my country, actually :( They're shipping to three neighboring countries though.
It's also not clear if they're actually in stock. "Shipping Late 2023" it says.
Re: YOYOZO: How I made a Playdate game in 39 KiB
#24It looks distantly related to the old CrystalQuest on the compact Mac, especially in the indirection between movement of the mouse (or whatever play date has) and the differential movement of the playing piece. In CrystalQuest, the mouse affected velocity, here it looks like a spring function.
Re: YOYOZO: How I made a Playdate game in 39 KiB
#25Re: YOYOZO: How I made a Playdate game in 39 KiB
#26> If you don’t own a Playdate, well, what are you waiting for? Waiting for Panic to actually support something longer than a millisecond. Panic is small time Google - you can’t trust anything they create to be supported. I would put a lot of money on them dropping PlayDate support before they fulfill any of their promises.
Re: YOYOZO: How I made a Playdate game in 39 KiB
#27Re: YOYOZO: How I made a Playdate game in 39 KiB
#28Just want to say that I love everything about this. The Playdate itself feels like a beacon of hope in the current world of pessimism. We could all do with more of these type of projects! ♡
Re: YOYOZO: How I made a Playdate game in 39 KiB
#29Earlier quoted context omitted.
Hacker News submissions automatically title case all-caps and sometimes all-lowercase in submissions by default, particularly if it's the first word in the title (e.g. when you submit a post about the graphics library ggplot2, HN corrects it to "Ggplot2" which is definitely wrong: https://hn.algolia.com/?q=ggplot2 ) A workaround is to edit the title after submitting it, which will not be automatically be corrected.
Interesting, because it was OK (as I typed it for submission) for a while and then ...changed... not just the capitalisation but also removing words and changing the units from 39KB to 39k. The original correct title is preserved in automated posts on social media at the moment it hit the top. Anyway, I think it's far too late for me to edit it now. :)
I first thought the title meant you had a strict budget of $39,000
Re: YOYOZO: How I made a Playdate game in 39 KiB
#30My playdate arrived a few weeks ago. Lots of good fun little games. A lot of the catalog games look nice, but most are just outside of the impulse purchase to me.