SMRPG has an interesting place in my life. I got it when I was 12, and it sort of kickstarted my "online life". I started posting on the SMRPG GameFAQs message board, which was sort of my introduction to the internet. I made a lot of online friends there, some of whom I would stay up for hours and hours chatting with on AIM. One of those, I stayed friends with for about 15 years, until he disappeared one day. Sometim…
Super Mario RPG is an endearing, perplexing relic
31–40 of 119 posts
Re: Super Mario RPG is an endearing, perplexing relic
#32SMRPG has an interesting place in my life. I got it when I was 12, and it sort of kickstarted my "online life". I started posting on the SMRPG GameFAQs message board, which was sort of my introduction to the internet. I made a lot of online friends there, some of whom I would stay up for hours and hours chatting with on AIM. One of those, I stayed friends with for about 15 years, until he disappeared one day. Sometim…
So...Which Final Fantasy is Culex from?
Edit: looks like I was wrong. I genuinely believed this for 26 years.
Re: Super Mario RPG is an endearing, perplexing relic
#33Earlier quoted context omitted.
I tried playing through multiple times throughout my childhood and could never finish it. Finished Final Fantasy III/VI. Beat Chrono Trigger multiple times. SMRPG never did it for me.
Funny, I actually also started it many times, always liked it quite a bit, but never played to completion. I think I was just not drawn to it in the same way I was to, say, Chrono Trigger or Final Fantasy VI (or Super Metroid, which is not an RPG but is contemporary...) all of which I've replayed to oblivion, even on my mobile, even to this day.
So why doesn't Super Mario RPG feel as good? Not sure. Could be the isometric faux-3D graphics haven't aged well (and make platforming a chore), so the remake would solve that to some degree. I think it's something deeper though. It's fun, but everything is so... trifling? It's fun but it feels like a snack.
Re: Super Mario RPG is an endearing, perplexing relic
#34SMRPG has an interesting place in my life. I got it when I was 12, and it sort of kickstarted my "online life". I started posting on the SMRPG GameFAQs message board, which was sort of my introduction to the internet. I made a lot of online friends there, some of whom I would stay up for hours and hours chatting with on AIM. One of those, I stayed friends with for about 15 years, until he disappeared one day. Sometim…
So...Which Final Fantasy is Culex from?
Re: Super Mario RPG is an endearing, perplexing relic
#35it reminded me a lot of the original pokemon games. which i did also enjoy back in the day.
Re: Super Mario RPG is an endearing, perplexing relic
#36Mario RPG might possibly be my favorite video game of all time. I grew up pretty poor and really wanted an N64 for Christmas. We couldn’t afford it at the time so I found an alternative - I remember being sad about it, but I found a used copy of Mario RPG for something like $30, this was at the end of 1996. When I sat down with it it’s like something clicked. I didn’t get the N64 for another year but it didn’t matter…
Re: Super Mario RPG is an endearing, perplexing relic
#37This is one of my favorite JRPGs. I played it as a kid and it was right up there with the greats for me. If you liked Chrono Trigger, etc, play this. With that said, I am so sick of remakes. When I first heard a 2023 Super Mario RPG was coming out I was so excited that we'd get an actual 2023 SMRPG. Not a remake. Everything is a remake nowadays. I have zero, absolutely zero desire to replay a game I beat when I was 1…
Re: Super Mario RPG is an endearing, perplexing relic
#38Re: Super Mario RPG is an endearing, perplexing relic
#39Re: Super Mario RPG is an endearing, perplexing relic
#40After Final Fantasy III/VI, Chrono Trigger, Secrets of Mana, Illusions of Gaia, Super Mario RPG, etc.. The golden age of RPG's was the release of the playstation. The combination of mechanics that had been refined into the richer world of cd quality audio, voice dialog, visual improvements to 3D worlds and CGI sequences. Final Fantasy VII, VIII, IX, Chrono Cross, Breath of Fire, Arc the Lad, Tales of Destiny, Grandia…
> Or it did in 1996, anyway. As great as they are, one quality that mid-’90s Square games do not share with Nintendo’s work of the same era is timelessness.
They're timeless in my heart. I guess I kind of see the point: Super Mario World is easier to show to a modern audience than FF6... But they are iconic and durable and still fun to play.