http://www.computerworld.com/s/article/9046245/Microsoft_dro...
Turns out Microsoft did it because of patent issues.
31–40 of 121 posts
http://www.computerworld.com/s/article/9046245/Microsoft_dro...
Turns out Microsoft did it because of patent issues.
I am so happy that I can barely contain myself. Hopefully this means Flash will now be used for important things, instead of shoving ads in my face that I can't dismiss, and follow my scroll bar.
You say that now, but just wait until they're written in JS+Canvas and enormously more difficult to block.
if there is some audio or video designated to play onLoad, notify user and have them click ok/prevent/mute...etc. it might make for some no-so-seamless experiences, but the alternative it 90's style animated gif annoyances on spam sites etc..
I welcome this move, despite the possibility of some fallout from the change. It'll be painful, but even as someone who once made a living writing ActionScript, I have to say that Flash is sufficiently annoying and insecure that it really needs to be phased out. In the short term, this will probably cause some breakage in certain sites that try to use Flash "transparently" and "unobtrusively" for things like LSOs, dr…
I welcome this move, despite the possibility of some fallout from the change. It'll be painful, but even as someone who once made a living writing ActionScript, I have to say that Flash is sufficiently annoying and insecure that it really needs to be phased out. In the short term, this will probably cause some breakage in certain sites that try to use Flash "transparently" and "unobtrusively" for things like LSOs, dr…
To take care of the invisible Flash object problem, Firefox could copy what Chrome does for Java applets and have a bar pop up at the top of the whole page, asking if you want to allow Flash to run on the site in question.
This is great, really, but I'd like to see something more aggressive: Non-foreground tabs should be completely suspended - plugins, JavaScript, media, you name it - unless they specifically request and are granted permission to run in the background.
https://groups.google.com/d/topic/mozilla.dev.platform/jFAOP...
For my money, they oughta make Canvas click-to-play as well, since the rendering speed in Firefox is unbelievably slow and the javascript behind it is so frequently written to hog up 100% of the CPU it's hard to even know what you're looking at if you accidentally stumble across an HTML5 page in Firefox, before your system grinds to a complete halt. It's funny how people blame Flash for slow websites when what they s…
For my money, they oughta make Canvas click-to-play as well, since the rendering speed in Firefox is unbelievably slow and the javascript behind it is so frequently written to hog up 100% of the CPU it's hard to even know what you're looking at if you accidentally stumble across an HTML5 page in Firefox, before your system grinds to a complete halt. It's funny how people blame Flash for slow websites when what they s…
Firefox canvas really isn't that slow anymore. Every time they increment the major version number, I play a couple of HTML5 games and check out the difference in responsiveness. A highly subjective test, sure, but an effective one. If you take a user-centric view then it's arguably the only test that really counts. You wouldn't believe the difference between FF5 and FF12 playing a game like Canvas Rider[1]. [1]: http…