All these programs like GIMP, Blender, Dune, should split into two. There should be a library that has the functionality and data structures to manipulate data. The UI should be a separate project with different people. There could be multiple GUI's for the same project or same GUI framework for multiple projects.
Is this radical redesign of GIMP possible now?
131–140 of 306 posts
Re: Is this radical redesign of GIMP possible now?
#132> [Search] kinda works when you generally know what you need or how a feature you want could be called I mean, that's how I feel using the GIMP menus. I never know where anything is, and my first guess is usually wrong.
> my first guess is usually wrong I had the same experience, and searching for answers using keywords was not very effective. There are so many features that the terms I guessed were often a different concept in GIMP, leading to a bunch of irrelevant results. I have found that ChatGPT solves this problem very well, so I don't even try searching first anymore. I can verbosely explain what I am trying to accomplish, an…
And you would have seen the correct answer if you searched this instead of trying to explain it to ChatGPT.
The first result of my Kagi search for that exact query is the official GIMP documentation. It provides the answer in the snippet.
> The Threshold slider sets the level at which color weights are measured for fill boundaries. A higher setting will fill more of a multi colored image and conversely, a lower setting will fill less area.
The second result is from graphicdesign.stackexchange.com and the snippet tells you that you might want to check the anti-alias setting if you want non-softened filling. That seems relevant if you want exact color areas to be filled with the exact color you picked as well.
Overall pretty happy with the first two results, I feel that they answered the question without even clicking away from the results page or trying to explain things to ChatGPT.
Re: Is this radical redesign of GIMP possible now?
#133Earlier quoted context omitted.
Alternatively it might be the fast that its budget is literally millions of times smaller and with a reasonable budget one would actually hire people instead of hoping random forum talk found its way to implementation via diffusion.
Photopea was developed by a single programmer, runs on the web and it’s leagues more usable than GIMP
Re: Is this radical redesign of GIMP possible now?
#134Earlier quoted context omitted.
> Krita and Gimp's biggest issue is that most of the tools are implemented in a non intuitive way. Everything is a disorganized mess. And since PS doesn't run under linux, this gets on my nerves. Do you mean non intuitive or just not the same as PS. 99% of complaints I see about GUIs (most commonly OSS ones, because people are less likely to criticise choices where they invested money) are that they do not function l…
Try editing 10 images in a row with Krita and you'll see the issues right away. Layer handling, selection handling and tool placement is cumbersome, to put it mildly. Maybe invite someone who has extensive experience working with photoshop and watch how often he starts to curse or ask for help and whether he uses the gun to shoot himself in the head. Then change things accordingly, if the creators don't use their own…
The extensive experience working with photoshop is a problem in itself, not a symptom. It sets expectations, and when they are not met, frustration ensues. But the photoshop UI is not the most intuitive one, just most familiar to this kind of person. Those are two very different things.
I understand the frustration, for the same reason I cannot work with Darktable. In some aspects and basic organization it is similar to Lightroom, and when I start using it as Lightroom, it leads to the same frustration. But that's not because the Darktable folks did something wrong, but because I cannot act on my habits from different software package and my expectations are not met. Someone, who doesn't have the same habits and doesn't have to unlearn won't have the same issues.
Re: Is this radical redesign of GIMP possible now?
#135Earlier quoted context omitted.
Confirming what the GP said? This is all misdirection. Bottom line the GIMP UI/UX is garbage. There are extremely few people that have used a variety of image editing tools and claim GIMP is actually better. That’s all that matters really. This isn’t some rhetorical exercise.
The previous poster was talking about Krita (and the one before that Krita and Gimp) and while I agree with some of the criticism of gimps UI, I stand by my comment a lot of that criticism is based around "it is not like program X, that I'm used to". I mentioned it in a different post, blender is the prime exhibit for this, its UI received even more criticism than gimps. Now that it has become the (or one of the) mos…
Re: Is this radical redesign of GIMP possible now?
#136Earlier quoted context omitted.
> GIMP is not designed to be used for drawing And yet they include a brush tool and a pencil tool - as far as I can recall, the brush tool responds to tablet pressure levels. But _not even their own devs_ can't explain logically why a rectangle or a circle drawing tool is a no-no. And go forbid if you criticize that fact in front of them.
Pony up some substantial money and make it contingent on meeting guidelines. Unless prefer to offer vague suggestions by way of insults to work donated for free.
Re: Is this radical redesign of GIMP possible now?
#137Earlier quoted context omitted.
Photopea was developed by a single programmer, runs on the web and it’s leagues more usable than GIMP
This isn't a good indication that gimp can do as well
Re: Is this radical redesign of GIMP possible now?
#138I will forever be against weird “hidden” menus and even more against the idiotic replacing of clear, obvious text based menuing with bullshit, stupid, mentally handicapped “just memorize what our developers decided these images mean lol Hurr durr”. Absolutely hate this redesign. The correct response to a “too small viewport” for anyone serious is to buy a better monitor with a larger resolution, not to redesign menus…
A sufficiently complex menu is not really that discoverable, either - you end up having to memorize what category the devs have decided to file a particular function under.
Removing "clear obvious text menu" might make it less friendly for casual users or first time users but makes space for stuff that experienced users have use of.
Sufficiently experienced user needs to have menu organized the same way between versions if they use it for years they already and know what they want, probably just use keyboard shortcuts anyway.
Discoverable menu items in complex menu IMO is not some holy grail.
I think people read too much in "Apple design" and expect everything "should be easy". If you are first time user of CAD or advanced graphics manipulation application you are going to have to put time to find out tools and where they are.
For example I like foldable left-hand menu on web apps where if I know the icons meaning I can fold it but for first time use of application I get text+icon.
Re: Is this radical redesign of GIMP possible now?
#139Earlier quoted context omitted.
Confirming what the GP said? This is all misdirection. Bottom line the GIMP UI/UX is garbage. There are extremely few people that have used a variety of image editing tools and claim GIMP is actually better. That’s all that matters really. This isn’t some rhetorical exercise.
The previous poster was talking about Krita (and the one before that Krita and Gimp) and while I agree with some of the criticism of gimps UI, I stand by my comment a lot of that criticism is based around "it is not like program X, that I'm used to". I mentioned it in a different post, blender is the prime exhibit for this, its UI received even more criticism than gimps. Now that it has become the (or one of the) mos…
If anything Blender proves that paying close attention to UI and making it mostly align with user expectations matters.
Re: Is this radical redesign of GIMP possible now?
#140Earlier quoted context omitted.
> GIMP is not designed to be used for drawing And yet they include a brush tool and a pencil tool - as far as I can recall, the brush tool responds to tablet pressure levels. But _not even their own devs_ can't explain logically why a rectangle or a circle drawing tool is a no-no. And go forbid if you criticize that fact in front of them.
Pony up some substantial money and make it contingent on meeting guidelines. Unless prefer to offer vague suggestions by way of insults to work donated for free.