Development of a Live-Action Film of the Legend of Zelda to Start
31–40 of 75 posts
Re: Development of a Live-Action Film of the Legend of Zelda to Start
#32Re: Development of a Live-Action Film of the Legend of Zelda to Start
#33Re: Development of a Live-Action Film of the Legend of Zelda to Start
#34Re: Development of a Live-Action Film of the Legend of Zelda to Start
#35This has such a high chance of being a fun but forgettable mass audience generic fantasy. I don't think any Zelda game had a incredible story, it was basic evil darkness takes over world and must be stopped by unlikely hero. They all had amazing atmosphere though. Would be great to see it take more of an art house cinema style like The Green Knight, but I doubt that will happen.
https://www.nintendolife.com/news/2019/12/feature_how_david_...
My pet conspiracy theory, of which there is sadly ample contrary evidence, is that the Zelda universe was supposed to be more like the Bond universe, where it just kind of reboots and picks and chooses its continuity rather than the convoluted branching of time, which I think doesn't add anything to it.
Re: Development of a Live-Action Film of the Legend of Zelda to Start
#36Wes Ball seems like an odd choice for such a huge and much loved franchise. I haven't seen the only three movies we have to judge his skills as a director by, but it seems like the reviews for them ranged from average to poor. Maybe Nintendo got to see Kingdom of the Planet of the Apes already and it convinced them he was the guy for the job?
Re: Development of a Live-Action Film of the Legend of Zelda to Start
#37Re: Development of a Live-Action Film of the Legend of Zelda to Start
#38The most badass/high-concept-artistic thing the director could do with this movie is to have Link never speak.
Re: Development of a Live-Action Film of the Legend of Zelda to Start
#39This has such a high chance of being a fun but forgettable mass audience generic fantasy. I don't think any Zelda game had a incredible story, it was basic evil darkness takes over world and must be stopped by unlikely hero. They all had amazing atmosphere though. Would be great to see it take more of an art house cinema style like The Green Knight, but I doubt that will happen.
It is gloomy though, and maybe too gloomy for what Nintendo wants to go for. Not having Ganon is probably a deal breaker for them as well.
Re: Development of a Live-Action Film of the Legend of Zelda to Start
#40This has such a high chance of being a fun but forgettable mass audience generic fantasy. I don't think any Zelda game had a incredible story, it was basic evil darkness takes over world and must be stopped by unlikely hero. They all had amazing atmosphere though. Would be great to see it take more of an art house cinema style like The Green Knight, but I doubt that will happen.
Majora's mask or twilight princess comes to mind (while not even having the latter in my favorite games list)