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Development of a Live-Action Film of the Legend of Zelda to Start

nintendo.co.jp

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Re: Development of a Live-Action Film of the Legend of Zelda to Start

#11
post #5

The most badass/high-concept-artistic thing the director could do with this movie is to have Link never speak.

Link talks, but only in voiceover.

Most action occurs off-screen, though with obviously felt-constructed monster dismemberments flying into the frame at times.

Link's backstory as a child puzzle-solving competition prodigy, pushed by overbearing perfectionist parents, comes up often.

Wes Anderson directs.

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#12
post #10

This has such a high chance of being a fun but forgettable mass audience generic fantasy. I don't think any Zelda game had a incredible story, it was basic evil darkness takes over world and must be stopped by unlikely hero. They all had amazing atmosphere though. Would be great to see it take more of an art house cinema style like The Green Knight, but I doubt that will happen.

some of them got a lot deeper than others. i think expanding on Majora's Mask would make a great time travel fantasy thriller, especially if they focus on everyone else in the town/world and how link just weaves them all together

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#13
post #6

[flagged]

I liked when Zelda magically switched genders back and forth as Sheik in Ocarina of Time, but in a non-Woke way

It might not be clear to everybody that you're being sarcastic, as some people genuinely express this opinion almost verbatim.

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#15
post #10

This has such a high chance of being a fun but forgettable mass audience generic fantasy. I don't think any Zelda game had a incredible story, it was basic evil darkness takes over world and must be stopped by unlikely hero. They all had amazing atmosphere though. Would be great to see it take more of an art house cinema style like The Green Knight, but I doubt that will happen.

some of them got a lot deeper than others. i think expanding on Majora's Mask would make a great time travel fantasy thriller, especially if they focus on everyone else in the town/world and how link just weaves them all together

[dead]

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#16
post #5

The most badass/high-concept-artistic thing the director could do with this movie is to have Link never speak.

Link talks, but only in voiceover. Most action occurs off-screen, though with obviously felt-constructed monster dismemberments flying into the frame at times. Link's backstory as a child puzzle-solving competition prodigy, pushed by overbearing perfectionist parents, comes up often. Wes Anderson directs.

[dead]

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#19
post #5

The most badass/high-concept-artistic thing the director could do with this movie is to have Link never speak.

ninety minutes of action adventure about the first quest in the last minute, right after Ganon is defeated, the king turns to Link and asks "and what shall we call you, hero?" pan to Link, dolly to close-up, he opens his mouth... cut to hard black Name Entry Screen

I don’t know why but “your name, please?” from earthbound started playing as soon as I read “Name Entry Screen”:

https://youtu.be/-0qSf6dKto0?si=O9QYIn1UOu_55JgB

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