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Northlight technology in Alan Wake 2

remedygames.com

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Re: Northlight technology in Alan Wake 2

#11
post #3

Considering their size (a few hundred people for the whole studio AFAIK), Remedy consistently punches above their weight when it comes to graphics. Off the top of my head only Remedy and CD Projekt Red are able to compete with the big dogs (Unreal, Unity, EA Frostbite) when it comes to image fidelity and performance. Their GDC/siggraph/etc presentations are fantastic for anyone interested in computer graphics or tech…

>Alan Wake 2 is easily one of the most beautiful (from a technical perspective - IMO also from an artistic one but that's a 100% subjective thing) games ever released

I just don't see it. Looks like RE2make to me. And as far as art direction Dishonored 2/DOTO are dramatically better looking

Re: Northlight technology in Alan Wake 2

#12
post #9
post #3

Considering their size (a few hundred people for the whole studio AFAIK), Remedy consistently punches above their weight when it comes to graphics. Off the top of my head only Remedy and CD Projekt Red are able to compete with the big dogs (Unreal, Unity, EA Frostbite) when it comes to image fidelity and performance. Their GDC/siggraph/etc presentations are fantastic for anyone interested in computer graphics or tech…

Shame I won’t be able to play it as it’s only on the epic game store, which I refuse to use

The console versions are quite good

Re: Northlight technology in Alan Wake 2

#13
post #3

Considering their size (a few hundred people for the whole studio AFAIK), Remedy consistently punches above their weight when it comes to graphics. Off the top of my head only Remedy and CD Projekt Red are able to compete with the big dogs (Unreal, Unity, EA Frostbite) when it comes to image fidelity and performance. Their GDC/siggraph/etc presentations are fantastic for anyone interested in computer graphics or tech…

> without having the 'every NPC has 10k-poly teeth in their mouth' problem that's currently sabotaging Cities Skylines 2's performance

Sad to see an otherwise good comment end with a misconception. The problems with the performance is much grander than just "teeth rendered but not visible" (https://blog.paavo.me/cities-skylines-2-performance/), although I guess it's a illustrative point. Missing LODs and lack of culling are the grander issues.

Re: Northlight technology in Alan Wake 2

#14
post #5
post #3

Considering their size (a few hundred people for the whole studio AFAIK), Remedy consistently punches above their weight when it comes to graphics. Off the top of my head only Remedy and CD Projekt Red are able to compete with the big dogs (Unreal, Unity, EA Frostbite) when it comes to image fidelity and performance. Their GDC/siggraph/etc presentations are fantastic for anyone interested in computer graphics or tech…

Some extremely good GPU devs in Finland, demoscene prob has a lot to do with it. Remedy rocks. Isn’t CD Projekt Red moving to UE5 for future titles? Shame, Cyberpunk was gorgeous - would have loved a multiplayer game with that engine.

Funnily enough, both Colossal Order (Cities: Skylines 2 devs) and Remedy are Finnish companies, yet only one suffers from GPU performance issues.

Re: Northlight technology in Alan Wake 2

#15
post #9

Earlier quoted context omitted.

Shame I won’t be able to play it as it’s only on the epic game store, which I refuse to use

The console versions are quite good

I usually can't stand playing anything at 30fps, but the combat and pacing are deliberately slow in Alan Wake II, and I've been surprised how little it has bothered me (quality mode on PS5).

Re: Northlight technology in Alan Wake 2

#17

Technical achievements aside, this game is delightful, particularly if you're a fan of Twin Peaks or scandi noir. Highly recommended if you have a penchant for the weird or macabre. A milestone in interactive storytelling.

Is this reasonably okay for someone who hasn't played Control or AW1, if they're not strict about needing to know all the backstory?

Re: Northlight technology in Alan Wake 2

#18

Technical achievements aside, this game is delightful, particularly if you're a fan of Twin Peaks or scandi noir. Highly recommended if you have a penchant for the weird or macabre. A milestone in interactive storytelling.

Is this reasonably okay for someone who hasn't played Control or AW1, if they're not strict about needing to know all the backstory?

Yeah I played it without playing either. I did watch an AW1 recap halfway through. But its basically all so crazy its fun not knowing stuff too.

Re: Northlight technology in Alan Wake 2

#19
post #11
post #3

Considering their size (a few hundred people for the whole studio AFAIK), Remedy consistently punches above their weight when it comes to graphics. Off the top of my head only Remedy and CD Projekt Red are able to compete with the big dogs (Unreal, Unity, EA Frostbite) when it comes to image fidelity and performance. Their GDC/siggraph/etc presentations are fantastic for anyone interested in computer graphics or tech…

>Alan Wake 2 is easily one of the most beautiful (from a technical perspective - IMO also from an artistic one but that's a 100% subjective thing) games ever released I just don't see it. Looks like RE2make to me. And as far as art direction Dishonored 2/DOTO are dramatically better looking

I see it!

Re: Northlight technology in Alan Wake 2

#20
post #9
post #3

Considering their size (a few hundred people for the whole studio AFAIK), Remedy consistently punches above their weight when it comes to graphics. Off the top of my head only Remedy and CD Projekt Red are able to compete with the big dogs (Unreal, Unity, EA Frostbite) when it comes to image fidelity and performance. Their GDC/siggraph/etc presentations are fantastic for anyone interested in computer graphics or tech…

Shame I won’t be able to play it as it’s only on the epic game store, which I refuse to use

why?
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