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Xbox will block third-party controllers to "preserve the console experience"

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Re: Xbox will block third-party controllers to "preserve the console experience"

#21
post #17
post #5

Earlier quoted context omitted.

Sounds like it will be the end of 3P accessibility controllers yes. Xbox has invested extensively in their 1P solution though: https://www.xbox.com/en-US/accessories/controllers/xbox-adap... It's modular and programmable

And more importantly, all the money goes to Microsoft.

I would bet that the Xbox Accessibility controller will never be profitable for Microsoft

Re: Xbox will block third-party controllers to "preserve the console experience"

#22

Earlier quoted context omitted.

No, they are not doing this to stop cheaters. It might be a nice side effect. They are doing it because money.

Possibly, I think the math on number of people that currently purchase controllers that will be blocked in the future is a very small amount of money compared to the possibility of losing that revenue to other gaming sources if that is the reason. "Preserving console experience" really feels like corporatespeak to say "cheaters" without saying the devices in question (because then it raises visibility to those device…

That's a convenient metric. Or rather, the lack of it. My common sense tells me there are significantly more people using third party controllers than there are cheaters, though.

Re: Xbox will block third-party controllers to "preserve the console experience"

#23
post #7

I think that this is a response to the rising usage of the Cronus and/or other controller modification tools that give players advantages (cheats). For example one of these "Mods" for Cronus state that they are: a dynamic, fully-automated Anti-Recoil system that transforms your in-game character into a laser-guided juggernaut we've affectionately dubbed as [BEAM] Battling cheaters in video games is a never-ending cha…

Heuristics that identify inhuman inputs.

[deleted]

Re: Xbox will block third-party controllers to "preserve the console experience"

#24

Earlier quoted context omitted.

Possibly, I think the math on number of people that currently purchase controllers that will be blocked in the future is a very small amount of money compared to the possibility of losing that revenue to other gaming sources if that is the reason. "Preserving console experience" really feels like corporatespeak to say "cheaters" without saying the devices in question (because then it raises visibility to those device…

That's a convenient metric. Or rather, the lack of it. My common sense tells me there are significantly more people using third party controllers than there are cheaters, though.

I think the metric is blocked controllers, which is a small subset of 3rd party controllers. So far the most common people complaining about this change is cronus and xim users not legit players.

Most 3rd party controllers that are being sold online are still compatible afaict.

Re: Xbox will block third-party controllers to "preserve the console experience"

#25

The Xbox is a computer. It natively supports keyboards and mice. Just give up on this idea of an anachronistic “console experience” already. It’s just holding players and games back.

This is a terrible experience for people who desire to sit on a couch with a controller. People specifically use devices that spoof their keyboard and mouse a controller so they can get in queues with controller players and retain auto aim. Some games allow native keyboard and mouse support, but then they’re queued with KB/mouse players.

Re: Xbox will block third-party controllers to "preserve the console experience"

#26
post #7

I think that this is a response to the rising usage of the Cronus and/or other controller modification tools that give players advantages (cheats). For example one of these "Mods" for Cronus state that they are: a dynamic, fully-automated Anti-Recoil system that transforms your in-game character into a laser-guided juggernaut we've affectionately dubbed as [BEAM] Battling cheaters in video games is a never-ending cha…

Heuristics that identify inhuman inputs.

Cheating in games - like web scraping - are both arms races where this only works well to a point. It’s absolutely possible to fake it.

Re: Xbox will block third-party controllers to "preserve the console experience"

#27
post #13
post #7

I think that this is a response to the rising usage of the Cronus and/or other controller modification tools that give players advantages (cheats). For example one of these "Mods" for Cronus state that they are: a dynamic, fully-automated Anti-Recoil system that transforms your in-game character into a laser-guided juggernaut we've affectionately dubbed as [BEAM] Battling cheaters in video games is a never-ending cha…

They've gone into every xbox owner's house and destroyed their property with prejudice. 3rd party controllers, all of them, including all never used to cheat become non-functional and worthless. At that point I don't give a flying fig what excuse they are using. Neither should the law when it comes to wanton destruction of property. Property rights are a thing!

If you don't have power over the software running on the hardware, it ain't your hardware. Force the consoles to be open and give power back to the users.

Re: Xbox will block third-party controllers to "preserve the console experience"

#28
post #7

I think that this is a response to the rising usage of the Cronus and/or other controller modification tools that give players advantages (cheats). For example one of these "Mods" for Cronus state that they are: a dynamic, fully-automated Anti-Recoil system that transforms your in-game character into a laser-guided juggernaut we've affectionately dubbed as [BEAM] Battling cheaters in video games is a never-ending cha…

I don't think this is even going to stop the Cronus. The Cronus already requires an OEM controller plugged into it to authenticate. If it does, a Cronus firmware update will probably figure out a way around it as it has an OEM device to work with.

For what it's worth, I own a Cronus and it's not nearly as much of an advantage as they sell it as. I bought it just to use as a fightstick adapter and it's kind of mediocre at that too.

Re: Xbox will block third-party controllers to "preserve the console experience"

#29
post #7

I think that this is a response to the rising usage of the Cronus and/or other controller modification tools that give players advantages (cheats). For example one of these "Mods" for Cronus state that they are: a dynamic, fully-automated Anti-Recoil system that transforms your in-game character into a laser-guided juggernaut we've affectionately dubbed as [BEAM] Battling cheaters in video games is a never-ending cha…

No, they are not doing this to stop cheaters. It might be a nice side effect. They are doing it because money.

They are most definitely doing this to combat cheaters. I tried out Cronus + KBM on my friend's Xbox S and it was comical. I had aim assist, no recoil and a keyboard and mouse. I was running 100:3 K:D on COD:MW2. If you don't think cheating is a big part of the reason you've never played console games competitively.

Re: Xbox will block third-party controllers to "preserve the console experience"

#30
post #13

Earlier quoted context omitted.

They've gone into every xbox owner's house and destroyed their property with prejudice. 3rd party controllers, all of them, including all never used to cheat become non-functional and worthless. At that point I don't give a flying fig what excuse they are using. Neither should the law when it comes to wanton destruction of property. Property rights are a thing!

It is not all 3rd party controllers. It is "unauthorized accessory" controllers which excludes devices that are part of the "designed for Xbox” hardware partner program.

So become part of their cartel or die?
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