A novice student should be able to generate a working "hello, world" program in 10-20 minutes. This typically means leaving a lot of the software engineering aspect out of the workflow. That's all ok for a novice programmer. It is important for them to engage directly with the workflows.
For example, consider this SWIG tutorial: https://www.swig.org/tutorial.html
Assuming you have a basic editor that you can use (nano) and an environment with all the dependencies installed, you can get a working python plugin built by reading 4-6 sentences, copying data into 2 files, and invoking 3 shell commands. This despite the fact that SWIG is a very deep and complex tool.
The debugging information is really important. I've seen classes where they do not discuss this at all with novice students. Kids need tools to troubleshoot their problems, desk checking code is difficult and only gets more difficult as the length of the programs grow.
The advice on avoiding long expressions is likewise golden. Long expressions are difficult to read, shorter ones are easier to read (this actually applies to variable names well - contrary to the advice in the article).
Finally, the advice on adhering to the DRY principle is not really applicable to novice programmers. Refactoring is hard. Writing library quality code is time consuming. Novice programmers should not be shamed for copy pasting 2-5 lines of code throughout their program. The topic of code organization, libraries, and SOLID principles are things to dig into after a novice has written a couple dozen programs.