A Dutch graphic artist reconstructed Tenochtitlan in 3D
71–80 of 106 posts
Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#72Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#73Thomas, this is beautiful. If we found you a UE5 expert, would you be open to the assets being used to deliver some sort of experience with it? I feel like this is just too good not to try and deploy towards some street-level experiences.
Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#74Hey all, author here! If you have any questions, feel free to ask. The question I always get from tech people - yes, all open source software. 90% Blender, 9% Gimp, 1% Darktable or so.
Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#75Hey all, author here! If you have any questions, feel free to ask. The question I always get from tech people - yes, all open source software. 90% Blender, 9% Gimp, 1% Darktable or so.
Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#76Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#77For those who don't follow the Fall of Civilizations podcast, this is worth a listen/watch: https://www.youtube.com/watch?v=f8JVdpWCKeM
Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#78Great stuff, it looks incredibly well rendered! I'm surprised the original city centre square was preserved, but all the original pyramids were knocked down, was it really worth the effort just to get those stones?
It wasn't just to get building materials.
You don't want a giant monument to gods that demanded human sacrifice as a prominent part of the skyline when you're trying to convert the local heathens to Christianity.
Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#79Nicely done! Reminds me a bit of the 3D Starry Night. https://m.youtube.com/watch?v=G7Dt9ziemYA
Re: A Dutch graphic artist reconstructed Tenochtitlan in 3D
#80Hey all, author here! If you have any questions, feel free to ask. The question I always get from tech people - yes, all open source software. 90% Blender, 9% Gimp, 1% Darktable or so.