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Leisure Suit Larry

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91–100 of 145 posts

Re: Leisure Suit Larry

#91
post #13

The game has no major female characters who aren't hookers. No arguing that LSL has its place in gaming history, but it doesn't have a place in a future that is trying its hardest to remove objectification of women from society. EDIT: The down voting button is not a disagree button. If you disagree, reply!

Downvoted.

Sexuality is one of the strongest, maybe the strongest undertone in society. This is (was) a game lampooning some of the silliness.

Take a deep breath and laugh at the silliness.

Re: Leisure Suit Larry

#92
post #71
post #54

Earlier quoted context omitted.

Try not to use begging the question as an argument. But what makes me sad is the second part. Because it's in a game, and it's done to be funny. I'm not shocked by the existence of hookers. I should be, but I'm desensitized.

Oh come on, how could you ever be shocked by what is commonly known as "the oldest profession"? I'm not saying it's a nice job, but neither it is fixing sewage pipes. You should be shocked that pimps exist, maybe, but then again their role is quite natural and I'm sure some of them are quite the professional. The massive amount of abuse surrounding the "industry" is a problem, but it's hardly the only industry where…

While I tend to agree with your sentiment, comparing prostitution to fixing sewage pipes is not really a fair comparison. Also, the number of industries where abuse by management involves physical violence is rather limited (as far as I know). I believe I understand what you are saying, but I think these points weaken your argument.

Re: Leisure Suit Larry

#93
Five hundred thousand dollars. Give me a fucking break.

Their justification is even more baffling:

"I (Paul) just got off the phone with Greg, the producer over at Double Fine and asked him how it was possible to make a full fledged adventure game for $400k when it's costing us $500k to re-make Leisure Suit Larry. He told me that they initially only planned on making a small iOS game with 3 people on the entire team: 1 artist, 1 programmer, and 1 producer. That, plus they already had a game engine they spent millions of dollars making for a previous game whereas we're using the Unity engine and we're starting with the PC English version, which is a huge, huge difference!! The only thing we can re-use is the original design. Everything else we need to create from scratch: characters, environments, animations, engineering, and even sound effects."

How is using Baby's First Crossplatform Engine harder than using an engine created from scratch, even if that engine is already finished? And the bit about creating their own assets is hollow rationalization, too. It's not like Double Fine is just porting a decades-old PC game too.

Re: Leisure Suit Larry

#94
post #13

The game has no major female characters who aren't hookers. No arguing that LSL has its place in gaming history, but it doesn't have a place in a future that is trying its hardest to remove objectification of women from society. EDIT: The down voting button is not a disagree button. If you disagree, reply!

Education is the way to fix things. Not abstinence.

Take a look at teen pregnancy numbers in Texas after they stopped teaching sex education in schools.

http://www.rhrealitycheck.org/article/2011/10/19/govenor-per...

Re: Leisure Suit Larry

#95
Why stretch it out more? LSL was fun, but it's time is passed. Why not something new like "Skinny Tie Sam" or "Pleather Pants Paul"? Create the world from scratch and don't be beholden to what's come before.

edit in case anybody is interested, they should check out Matt Chat on Youtube, some of the most compelling interviews with adventure game designers of the past...

Here's Part 1 of "Al Lowe" (designer of LSL) http://www.youtube.com/watch?v=9PGGEFQdZuw

Re: Leisure Suit Larry

#96
I remember asking my parents for the age verification questions to be able to run LSL when I was a kid. I would head downstairs and ask her random trivia questions because it was easier than asking the Encyclopedia Britannica or what passed for the internet in those days. Obviously this day and age this is not possible due to Wikipedia, but in it's time and place it made me more likely to play rogue and/or do something productive with my computer.

Not sure if anyone remembers that aspect of it, but I still do.

If there was a moral story, it was lost on me at that age, and not likely to revisit it. Certainly better than Custer's Revenge, which is a horrifying concept and makes me very sad.

If you think that LSL is a good and relevant example of misogyny and bad attitudes towards women, then apparently you never turn on your TV, watch movies or look at at advertisements around you. A rehash of LSL is the least of our problems in this space.

People feel better when you treat them as people, not objects. This goes for men and women. We're all human and deserve a lot of respect and understanding.

Some people probably like the cheap thrills that the game offers, some are nostalgic, some may be interested in social commentary. This is all quite all right and healthy.

// I got Neil Young's "Pochohontas" associated with that terrible game. AAAAAAAAHHH. :'(

Re: Leisure Suit Larry

#97
I think the fact that this is primarily a PC port with iOS/Android merely a possibility is a deal-killer for me, thhe content notwithstanding. I'm not saying that PCs aren't technically the largest gaming platform by user base...I'm saying that the largest base of casual gamers with money to blow by far is iOS and Android. From what I remember, LSL and Kings Quest were largely casual in mechanic.

Secret of Monkey Island and several of the modern Capcom adventure games (Phantom Detective) have made successful transitions. If this is being built from scratch, why is this not focused on what is clearly becoming the biggest casual gaming platform?

Re: Leisure Suit Larry

#98
post #13

The game has no major female characters who aren't hookers. No arguing that LSL has its place in gaming history, but it doesn't have a place in a future that is trying its hardest to remove objectification of women from society. EDIT: The down voting button is not a disagree button. If you disagree, reply!

I'm sorry you're getting downvoted. I think this comment adds to the conversation quite a bit, and this is actually the conversation I was expecting to see when I came to check out the comments. It's crazy to see this so recently after Geeklist, Sqoot, etc. Please, downvoters, read this essay: http://notrichyet.wordpress.com/2012/03/23/whats-the-big-dea...

I'm not able to downvote so I didn't, but what if I'm not interested in a discussion about sexism in tech again. Most certainly not one that started of on the wrong foot, as the LSL games aren't sexist, at least not against women.

Re: Leisure Suit Larry

#99
post #81

Earlier quoted context omitted.

I don't see where he claimed extreme violence and gore is okay. Ridiculous straw man is ridiculous.

I don't think he was referencing this game, just society's perception of sex vs violence. Does anyone remember hot coffee from GTA? In a game full of gangs, drugs, stealing and killing the media became upset because of virtual sex.

That'snot accurate, there was plenty of coverage since the game's inception that complained about its violent content.

Re: Leisure Suit Larry

#100
post #97

I think the fact that this is primarily a PC port with iOS/Android merely a possibility is a deal-killer for me, thhe content notwithstanding. I'm not saying that PCs aren't technically the largest gaming platform by user base...I'm saying that the largest base of casual gamers with money to blow by far is iOS and Android. From what I remember, LSL and Kings Quest were largely casual in mechanic. Secret of Monkey Isl…

It could do well on either or both platforms. Most of the gamers who remember playing the originals back in the day are likely to own a PC or Mac now.

If I were in charge of developing this I would be using a cross platform setup from the start, Unity etc.

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