Earlier quoted context omitted.
They tried in Windows 8 and printer driver manufacturers did throw a hissy fit. It was one of the big propaganda sources for "UWP is terrible" discourse because UWP gave the best printer experience for userspace printer drivers and that was Windows 8's carrot incentive to try to get the driver writers to upgrade. Rather than accept the carrot most of the driver writers jumped straight into "UWP is bad and no one want…
Windows 8's implementation of UWP was shit for most use cases, though. Desktop users and full screen touch interfaces just don't mix.
I still think there was a lot of missed opportunity in Windows 8's implementation of UWP and still wonder what might have happened had it been given more time to iterate and more time to showcase its good sides.
(Also, Fitt's Law suggests that what's good for the touch goose is great for the mouse gander. Carefully thought out "touch screen-first" interfaces can be amazingly friendly to mouse users. Desktop users have become obsessed with reducing things down to the FPS equivalent of a "headshot" target area and have forgotten what early 640x480 Windows was like when even 32x32 pixel targets were the relative size of a barn door and much friendlier to newcomers, tired eyes/arms, and anyone in some state of different ability.)