Earlier quoted context omitted.
well, assuming there's actually a cloud gaming market. A fact that's still up for debate I think.
Here's one usecase where I see cloud gaming adding value: esports. With cloud gaming it's possible to playing field far more, because competitions can now force the same latency by introducing artificial latency. Cloud gaming also eliminates cheats like wall hacks (or fog of war removal), which is currently possible because the game client and rendering engine all run on a local machine.
Microsoft completes $69B deal to buy Activision Blizzard
321–330 of 590 posts
Re: Microsoft completes $69B deal to buy Activision Blizzard
#322Earlier quoted context omitted.
On release, CyberPunk 2077 was so bad that CD Projekt issued an apology and offered refunds. The previous poster's entire point was delaying Starfield to make sure it didn't end up like CyberPunk 1.0. I don't get the comparison between Starfield 1.0 and CyberPunk 2.0. https://www.dailydot.com/unclick/cyberpunk-2077-glitch-refun...
But Cyberpunk 1.0 was an interesting game even if buggy. Starfield is just not interesting.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#323Earlier quoted context omitted.
I'm more concerned that I won't have access to the games because I don't play on Xbox or Windows.
So you campaigned against Sony buying Bungie too, right?
Re: Microsoft completes $69B deal to buy Activision Blizzard
#324Earlier quoted context omitted.
> But Sony having some real competition is a good thing. Sony has a bad tendency of anti-consumer tendencies in their gaming space when they are the leader and they get cocky. They did it with the PS3 and they are repeating some of that with the PS5 generation. I'm curious about which "anti-consumer practices" Sony is responsible for, that Microsoft isn't. So far it seems to me that Sony did acquire some gaming studi…
A few things, and I am likely forgetting others: Backwards compatibility: It was a mess on the PS3 with different launch models having different levels of compatibility. They later removed this functionality completely on the PS3. The PS4 had no backwards compatibility for PS3 instead you had to purchase (or subscribe) to play games in the cloud, games you may already own. Compared to Xbox which the Xbox One did not…
Re: Microsoft completes $69B deal to buy Activision Blizzard
#325Earlier quoted context omitted.
> I do suspect that Microsoft may have been behind Starfield releasing in its half-baked, dumbed down state though a la “We need it on game pass by X, make it happen!” In fairness to Microsoft, "half-baked" would be how I describe all of Bethesda's previous releases as well. I don't think Starfield is that far off how Skyrim or Fallout 4 was on release. Starfield's a long shot from where Skyrim and Fallout are now af…
> > I do suspect that Microsoft may have been behind Starfield releasing in its half-baked, dumbed down state though a la “We need it on game pass by X, make it happen!” > In fairness to Microsoft, "half-baked" would be how I describe all of Bethesda's previous releases as well. I don't think Starfield is that far off how Skyrim or Fallout 4 was on release. Starfield's a long shot from where Skyrim and Fallout are no…
Man, I've never been happier to use Steam on Linux. Since every game's shaders are transpiled to Vulkan, the Steam Vulkan shader cache works for games with this kind of BS problem even if they were written for DirectX
Re: Microsoft completes $69B deal to buy Activision Blizzard
#326I'm not even worked up about gaming specifically. I just think the FTC is failing horrifically at its job of protecting consumers from monopoly. The SEC is failing on its end too. Everything will just get slowly worse.
I think this is a bit unfair, there's a real significant FTC upswell happening, but they're contending with decades of atrophy and an antitrust lobby that is extraordinarily powerful, not to mention the number of monopoly-friendly judges that are sitting in some of the most vital courts.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#327Earlier quoted context omitted.
well, assuming there's actually a cloud gaming market. A fact that's still up for debate I think.
Right. Microsoft is just about the only player left in cloud gaming because Sony, Amazon and Google all tried and gave up in different ways, in part because none of them really found a market nor an audience. I heard Sony is trying again but leasing some cloud servers from Microsoft Azure's white box version of xCloud, ironically. That last part is also why I think the Ubisoft deal is probably funny. Rumors are Ubi i…
Re: Microsoft completes $69B deal to buy Activision Blizzard
#328Earlier quoted context omitted.
Right. Microsoft is just about the only player left in cloud gaming because Sony, Amazon and Google all tried and gave up in different ways, in part because none of them really found a market nor an audience. I heard Sony is trying again but leasing some cloud servers from Microsoft Azure's white box version of xCloud, ironically. That last part is also why I think the Ubisoft deal is probably funny. Rumors are Ubi i…
Amazon has Luna https://luna.amazon.com/
Re: Microsoft completes $69B deal to buy Activision Blizzard
#329Earlier quoted context omitted.
Doesn't EA still have theirs?
Do they? I genuinely don't know and a quick search only adds confusion. I see a lot of news from when they went Beta in 2019 and then a lot of radio silence and I don't see any links to the service that don't have a "Technical Preview" or "Beta" next to them. That probably doesn't bode well as a signal for an active player base even if it is technically running.
I think they rebranded Origin or whatever it was called, didn't even realize.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#330Earlier quoted context omitted.
well, assuming there's actually a cloud gaming market. A fact that's still up for debate I think.
I think the technology is about 80% there. To my eye, the graphics and performance are the same as running the game locally. Provided you have a good internet connection, if you could just run a AAA game off of your crummy computer or tv, why would you buy an expensive graphics card? It is definitely where things are going.
For example looking at September's games by MAUs[1], #6, #10 and #17 seem like good fits for cloud gaming, but the rest seem like a bad fit for cloud with fairly benign recommended hardware and latency sensitivity. Developers seem to be aware and willing to target fairly modest hardware specs for these titles as well. For example the new CoD's recommended GPU requirements is a 1070 and previous game was a 1060, which matches up with Steam hardware surveys.[2]
[1]https://newzoo.com/resources/rankings/top-20-pc-games
[2] https://www.tomshardware.com/news/steam-survey-results-june-...