Earlier quoted context omitted.
You can't just have a "good" internet connection. For some games the difference between 30ms and 100ms latency is a great experience vs being almost unplayable. This is not exaggeration, this is fact and millions of gamers who actually measure their ping will tell you the same.
The latency between peripheral input and visual feedback is much more important than the latency between a game client and server. The servers have all sorts of mitigation strategies to compensate. For inputs, it’s all on the human. Which feels bad.
Microsoft completes $69B deal to buy Activision Blizzard
311–320 of 590 posts
Re: Microsoft completes $69B deal to buy Activision Blizzard
#312Earlier quoted context omitted.
well, assuming there's actually a cloud gaming market. A fact that's still up for debate I think.
Here's one usecase where I see cloud gaming adding value: esports. With cloud gaming it's possible to playing field far more, because competitions can now force the same latency by introducing artificial latency. Cloud gaming also eliminates cheats like wall hacks (or fog of war removal), which is currently possible because the game client and rendering engine all run on a local machine.
Playing a game with latency is horrible, be it artificial or not. If you want the pinnacle of any esport, it will be played on LANs and never streamed.
It's a subpar experience that almost exclusively casual gamers deem acceptable.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#313Earlier quoted context omitted.
> But Sony having some real competition is a good thing. Sony has a bad tendency of anti-consumer tendencies in their gaming space when they are the leader and they get cocky. They did it with the PS3 and they are repeating some of that with the PS5 generation. PS5 is widely regarded as the best playstation experience since the PS2. Great backwards compatibility and third-party support.
I don't think the parent comment is referring to PS5's success, but rather things like their recent significant price increases[0] to their PS Plus service, which is required for multiplayer for a lot of their games. [0] https://www.ign.com/articles/sony-raises-price-of-playstatio...
Yes the PS5 is successful and they are now making some cocky decisions because of it. I also believe that they made some cocky decisions with the PS5 given how well the PS4 was.
In the same regard they made some decisions with the PS3 because of how well the PS2 did. The exception then was gamers reacted negatively so they were forced to change. This time that is not happening.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#314Earlier quoted context omitted.
well, assuming there's actually a cloud gaming market. A fact that's still up for debate I think.
I have gigabit fiber and somehow Xbox Cloud Gaming looks like shit. I don’t know how anyone uses it! (On Ethernet, in LA)
I had the best experience, quality wise, with Stadia though.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#315Earlier quoted context omitted.
> But Sony having some real competition is a good thing. Sony has a bad tendency of anti-consumer tendencies in their gaming space when they are the leader and they get cocky. They did it with the PS3 and they are repeating some of that with the PS5 generation. PS5 is widely regarded as the best playstation experience since the PS2. Great backwards compatibility and third-party support.
I don't think the parent comment is referring to PS5's success, but rather things like their recent significant price increases[0] to their PS Plus service, which is required for multiplayer for a lot of their games. [0] https://www.ign.com/articles/sony-raises-price-of-playstatio...
Re: Microsoft completes $69B deal to buy Activision Blizzard
#316Earlier quoted context omitted.
Most of these grievances are more about changes in the architectural direction than anything else. I don't see how using the Cell processor could be considered "anti-consumer". After all, we are talking about a time when consoles didn't generally use "off the self" processors - Nintendo had a customized PowerPC, too. Using more generic architectures is a quite recent development. > Paying developers either for exclus…
Maybe the cell processor was not anti-consumer but I also mentioned Sony being cocky which it very much was. As far as Bungie, they were bought by Microsoft by the time Halo was made exclusive. I am not remembering any exclusive games from Rare before being bought by Microsoft? You are right that Phil Spensor was the GM in 2014. That is a year after the Xbox One release ate, after many of the past mistakes were made.…
What you call "cocky" I call confident and maybe overambitious.
The Cell was a radical departure from processors of its day. Sony tried to bring heterogeneous computing to consumers on its dime. Unfortunately it didn't work out.
From a R&D point of view, old Sony was way more interesting. Today's Sony, the "non-cocky" Sony according to you, just slap the latest AMD APU into a box and call it a day.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#317Earlier quoted context omitted.
well, assuming there's actually a cloud gaming market. A fact that's still up for debate I think.
Here's one usecase where I see cloud gaming adding value: esports. With cloud gaming it's possible to playing field far more, because competitions can now force the same latency by introducing artificial latency. Cloud gaming also eliminates cheats like wall hacks (or fog of war removal), which is currently possible because the game client and rendering engine all run on a local machine.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#318Earlier quoted context omitted.
Kind of true, however Microsoft under Satya really killed the Windows desktop, burned bridges with the Windows developer community, that now has decided to re-focus on Win32, Windows Forms and WPF, ignoring pretty much anything else. Windows is still the best alternative to expensive Macs (on mosty countries for common folks), or the Year of Desktop Linux right around the corner, but not thanks to Satya.
I'd say that Windows and Office are the two areas that Satya didn't really touch or influence in much of any way and mostly let continue on autopilot as he focused on every other area of Microsoft.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#319It's strange to see some gamers praise this acquisition as if it will have any positive effect on some of the games they enjoy. In no world will Microsoft decreasing the competition going to be a good thing for consumers.
I think at least as far as Blizzard is concerned the prevailing mood amongst players is given the current state of their games, chances are any change would be better than no change.
Re: Microsoft completes $69B deal to buy Activision Blizzard
#320It's strange to see some gamers praise this acquisition as if it will have any positive effect on some of the games they enjoy. In no world will Microsoft decreasing the competition going to be a good thing for consumers.
Chances are games will be added to the gamepass, meaning we get these for essentially free.
There is no such thing as "free". We will pay for it later.