I think too many people with OCD are getting into tech, I’d have nothing against them if they realised they have an issue and would not destroy everything around them, like remove bad looking but essential for usability elements or having to align vertically everything making it a challenge to understand what line is what, that said, I curse you guys, unless you get help or get out of usability/ coding
Scrollbars are becoming a problem
601–610 of 944 posts
Re: Scrollbars are becoming a problem
#602It's not just scrollbars. It's the elimination of window borders. Aside from not being able to differentiate one window from another similarly colored window in the background, it's nearly impossible to click and hold on anything along the edge to resize the window. It's the overloading of the title bar with so much shit like search boxes and extraneous buttons that a user has almost no place to grip to move the wind…
I honestly don’t relate to anything you say. It’s like for every UI evolution you find everything that could theoretically go wrong, and say that it’s definitely a problem. Like: > Aside from not being able to differentiate one window from another similarly colored window What? When has that ever happened to anyone? I use Postman and Chrome daily and I have no idea what you think is so unusable about them?
Re: Scrollbars are becoming a problem
#603Re: Scrollbars are becoming a problem
#604Earlier quoted context omitted.
> I have come to a funny realisation recently. It's not my eyesight which is becoming worse, it's the UIs which are becoming worse. We've hit peak usability about twenty years ago, in the Windows 2000 era. The screenshot in the article is actually from about that era, it's one of the early 10.x (10.3 I believe) OS X releases.
Today in HN: A billion armchair rants about Windows 2000 being the best UI forgetting just how much it actually sucked at usability or accessibility features.
Re: Scrollbars are becoming a problem
#605Earlier quoted context omitted.
I often wish we had more analog control in the digital world. I wish there were turn knobs instead up/down buttons with 10 steps (where it is easy to accidentally leave a menu... When trying to get back to where you were, you are suddenly adjusting something else entirely). Manual control with digital devices has become too digital and too cumbersome. It used to be easy to adjust contrast and brightness on a display,…
Most plugins used in music software do take that approach. Where the plugin interfaces are modelled to look 'like hardware' in most cases, with nobs, sliders, all the things you'd expect on a hardware compressor / synth etc. I like it.
Re: Scrollbars are becoming a problem
#606Earlier quoted context omitted.
>your application would stick out like a sore thumb if you didn’t. Anybody else remember the UI from the Photoshop plugins from Kai[0]? You clicked the plugin, and then you were looking at some alien organic texture full screen with a few adjustment sliders. That was someone that said, "I see your UI suggestions, but I have other ideas" [0] https://mprove.de/script/99/kai/
This is the most intensely 90s software aesthetic I have ever seen. Edit: Holy shit, Bryce! I think I had that on my family PC. We were really into Myst and Riven at the time and I guess someone thought it would be fun to try to make our own 3D worlds. It turns out that making digital art actually requires art skills and I don't think I ever created anything with it.
it used to. now, you're only skills in art need to be to properly describe the scene and let some generative model do the work for you. i hope we continue to have distinctions made from digital art created by a generative model and not actually give the artist title to the people driving the prompts. to me, that's no different than me telling Bob Ross that I want a painting with a happy little bush in the left corner, a waterfall in the right, with a nice cabin in the woods in between them and then saying I was the artist because I was able to describe the scene.
Re: Scrollbars are becoming a problem
#607Re: Scrollbars are becoming a problem
#608Earlier quoted context omitted.
“Morons” is the right word. I don’t like to gratuitously shit on people doing their jobs. But what the hell? I can’t move a window anymore without clicking around like an idiot to figure out what’s part of the title bar and what’s a button. Every time I start “New Teams,” it asks me if I want to go back to Old Teams. If I open a PDF in New Teams from the file browser, it’s not obvious how to close the PDF without los…
That title bar thing, good god damn. I have to concentrate my vision on the title bar to place my fucking cursor between non-outlined active sections just to grab that motherfucker and shove it over. It is entirely a user experience regression. There's no benefit gained, whatsoever, from moving content to the title bar. Easily moving a window by dragging the title bar was something that "just worked" for at least two…
> There's no benefit gained, whatsoever, from moving content to the title bar.
But also: > Chesterton's Fence >>The more modern type of reformer goes gaily up to it and says, 'I don't see the use of this; let us clear it away.' To which the more intelligent type of reformer will do well to answer: 'If you don't see the use of it, I certainly won't let you clear it away. Go away and think. Then, when you can come back and tell me that you do see the use of it, I may allow you to destroy it.'
There are always pros and cons to every design decision. As technology develops, we create new tools to interact with an ever-expanding content base. By moving things to the title bar, you gain back some real estate that you can dedicate to this ever expanding set of other tools and content.
There are other design paradigms that can be used for this, but it's a fairly simple (and naive) implementation / solution to this problem to move some of the stuff to the title bar which (visually) appears to be wasted space. But visual space != interactive space, so
Re: Scrollbars are becoming a problem
#609It’s very funny and strange that one of the defining characteristics of modern GUI design is that everything is very large. Lots of whitespace, buttons twice as tall as the cursor, windows that have to be maximized in order to see more than seven lines of content, and yet the scrollbars are the size of a toothpick.
Re: Scrollbars are becoming a problem
#610Earlier quoted context omitted.
In an age of information overload, perhaps the mystery is exactly what we need. We know the exact temperature and humidity outside, we have logs of the exact times that our smart lights turned on and off. Our watches tell us our heart rate throughout the day and even its variability. Our phones monitor how much we use them, and in which apps, and report back weekly. When I had outlook in the office, it would summariz…
It's so you can doomscroll for hours without realizing how much content you have consumed. It's pointless to know how much is left because the feed is infinite. You can't ever get to the bottom that a scroll bar would imply as new content is loaded. It is an enabler of information overload, not a solution or respite.