It's not just scrollbars. It's the elimination of window borders. Aside from not being able to differentiate one window from another similarly colored window in the background, it's nearly impossible to click and hold on anything along the edge to resize the window. It's the overloading of the title bar with so much shit like search boxes and extraneous buttons that a user has almost no place to grip to move the wind…
It's more, there's no attempt to structure information anymore. All the settings menus are a nightmare of lists upon lists and each app has a completely random layout for it's menu-ing, often with links to external sites, for what could be set locally. It is geniunely confusing to try and understand the designers intent. I can never tell if I missed a setting, or if it was never meant to exist in this menu at all. Th…
Not many companies and people developed for Mac OS X, but the ones that did pretty strongly adhered to Apple’s design guidelines, partially because it just made dev live easier and partially because your application would stick out like a sore thumb if you didn’t.
At least the global menu still lives on macOS. I’m sad Gnome 3 didn’t pilfer it from Unity.