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Show HN: I built a virtual tabletop for playing Dungeons and Dragons

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Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#71
Kind of a tangential side note, for a future side project, I did find a pretty interesting monitor that could be used as part of a physical digital table top for RPG and board games. The key feature is that it is fairly thin (less than 1") and lies completely flush against the table and outlets are on the side.

LG 27" Libero Monitor

https://www.lg.com/us/monitors/lg-27mq70qc-s-ips-monitor

Also this one looked interesting but the price point was a bit higher and it seemed locked to their app store:

https://infinitygametable.com

Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#72

Kind of a tangential side note, for a future side project, I did find a pretty interesting monitor that could be used as part of a physical digital table top for RPG and board games. The key feature is that it is fairly thin (less than 1") and lies completely flush against the table and outlets are on the side. LG 27" Libero Monitor https://www.lg.com/us/monitors/lg-27mq70qc-s-ips-monitor Also this one looked interes…

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Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#73

Howdy! This looks awesome, and not to steal your thunder but I've also been working on a similar product. RollTable ( https://rolltable.app ) and a preview here, https://i.imgur.com/PuVQfnk.png Our is a live 3D, free, no hassle online D&D VTT with a marketplace of hundreds of free miniatures. You can also play in 2D if you don't like 3D with top down, and isometric view. You can see all the tokens on our Marketplace…

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Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#74
Rather than using the menu drop down button, I would integrate that into the title of the right panel, so you click the title of the panel and that brings up the options for each section like "Add Tokens, Map Details" etc. I'd also move the exit campaign button out of that menu as it doesn't really affect the right panel so it doesn't feel like it belongs there. I think I'd put it on a permanent overlay in the top left corner over the dice history, and maybe have a confirm exit pop up modal with a setting to turn the modal off. I think I'd also add a way to collapse the dice history panel.

Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#75

Howdy! This looks awesome, and not to steal your thunder but I've also been working on a similar product. RollTable ( https://rolltable.app ) and a preview here, https://i.imgur.com/PuVQfnk.png Our is a live 3D, free, no hassle online D&D VTT with a marketplace of hundreds of free miniatures. You can also play in 2D if you don't like 3D with top down, and isometric view. You can see all the tokens on our Marketplace…

not to steal your thunder

You can just do your own Show HN.

Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#76
post #32

Very nice! :) I also had a similar itch a while back and built https://gamescape.app (during the pandemic). Different focus -- all about shared maps and tokens rather than a "full" VTT. Plan is for it to be free forever. Can't work on it anymore since I started a startup that eats 100% of my time, but totally usable (my group uses it every week :) ).

This looks exactly what I started building awhile ago (and then bailed when I discovered Foundry). Do you think you'll ever release the code so it can be self-hosted?

Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#77
post #74

Rather than using the menu drop down button, I would integrate that into the title of the right panel, so you click the title of the panel and that brings up the options for each section like "Add Tokens, Map Details" etc. I'd also move the exit campaign button out of that menu as it doesn't really affect the right panel so it doesn't feel like it belongs there. I think I'd put it on a permanent overlay in the top le…

Interesting ideas. I'll take a look at how those would feel. Thanks for the feedback!

Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#78
post #75

Howdy! This looks awesome, and not to steal your thunder but I've also been working on a similar product. RollTable ( https://rolltable.app ) and a preview here, https://i.imgur.com/PuVQfnk.png Our is a live 3D, free, no hassle online D&D VTT with a marketplace of hundreds of free miniatures. You can also play in 2D if you don't like 3D with top down, and isometric view. You can see all the tokens on our Marketplace…

not to steal your thunder You can just do your own Show HN.

Thanks, I've never used HN before and I was just told by multiple people to reply here. I don't know the culture so I'll read into that and look at making a post.

Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#79
post #35

Personally, I would market this and build it out for any other TTRPG system but Dungeons & Dragons. I absolutely love Dungeons & Dragons but I think the writing is on the wall that DnD Beyond is going to get the lion's share of all digital DnD spending, especially for newer players. There's always going to be holdouts who don't like the corporate direction, but the majority are going to use DnD Beyond because of how…

My counterpoint to this is just that DDB is not a super usable piece of software (it's slow, buggy, and expensive). It's got the massive advantage of having the rights to sell D&D content, but there's definitely room for disruption in that market.

Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons

#80
post #68

Earlier quoted context omitted.

Basically every single tool available can support this, and so much much more. I wouldn’t suggest you change, but to suggest this method is in any way superior to actually learning the tools and how they work is ridiculous. And if a DM can’t spare the hour or so to reach parity with this method, that’s gonna be a long term problem for the table.

The cost, and setup time to use any of these tools has been far greater than loading up a image and sharing it. We've found no VTT tool that can do basic fog of war _without_ loading in a bunch of other features we simply don't need. Is it superior? I never said that, I said that the feature set was overkill. A long term problem? Like I said above, our game has been going for _4_ years. A big problem with these tools…

No, a big assumption of using a map is that your players will do something you didn’t plan for. Nothing changes with a tabletop engine.
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