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Ardour 8.0

ardour.org

71–80 of 156 posts

Re: Ardour 8.0

#71
post #64

Earlier quoted context omitted.

> However, I've found that this feature has been worsened a bit since v6 How exactly?

In Ardour 5 I am able to simply slide the playback speed slider ("shuttle speed control") to start playing at >1x speed, and after releasing the mouse button it keeps on playing at that speed. In v6+ the sliding part still works, but upon releasing it the slider springs immediately back to 1x, so I can't easily select a playback speed and keep it going. As a workaround there's the varispeed option, but for me it's no…

I'll add a percentage control to the VS dialog.

Then you can upgrade to 8.1 and get the benefit of interview mode ripple editing.

Re: Ardour 8.0

#72

Earlier quoted context omitted.

I don't think macOS users have any more or less responsibility paying for this software than Linux users. $100 compared to the development resources that went into this is nothing, and the developers realised that, too.

Nah, I think it's perfectly fair to charge more for a mac version of a program, especially if it's a donation funded open-source one. If you can afford a macintosh, you're more likely to also be able to afford a couple of bucks to support it.

Yes, of course it is fair. You can charge whatever you want for your program. But Ardour is free. Accepting donations is not the same as charging for something.

Re: Ardour 8.0

#73

Earlier quoted context omitted.

Of course but the point is I do that myself. Installer just asks for permissions and does who knows what.

Then the binary does who knows what so in any case you are kind of bound to your trust in the vendor.

Plugins themselves never require admin access to run, the installer does.

Re: Ardour 8.0

#74
post #70

Earlier quoted context omitted.

That is a really good point, thanks!

I just realized you're an Ardour developer, so thank you for the awesome piece of free software, and I hope my comment didn't sound too whiny. I love Ardour and still recommend it to other podcasters at every chance I have, especially when I see people using Audacity for that task while Ardour is clearly the better option given its non-destructiveness.

> I just realized you're an Ardour developer

Nope, I'm a documentation/YT/social media monkey, if you want a real developer, PaulDavisThe1st is here for you :)

Re: Ardour 8.0

#75

Earlier quoted context omitted.

I don't think macOS users have any more or less responsibility paying for this software than Linux users. $100 compared to the development resources that went into this is nothing, and the developers realised that, too.

100 USD a year (more in Switzerland because Apple doesn't even pay for the taxes) is not nothing. Why should I pay to place apps that I spend my free time to develop and offer for free? Apple should at least not charge a recurring fee if all apps posted are open source and free. At least over at Google it is a one time fee.

I'd also prefer if there was no $100 to pay. But it is a fair price, and I find the attitude of programmers that everything should be free quite damaging. If you want to donate your free time, that's really up to you. Don't construe constraints for other people or companies from that.

Re: Ardour 8.0

#76

Earlier quoted context omitted.

Have you tried clicking it? It takes you to a 2nd page where you select the OS. Then for me (Windows) to yet a 3rd page where I can chose the paid/free version. Clicking here on "Demo Version" takes you to the 4th page where you can finally download the setup binary. Which is an installer, the opposite of "Ready-To-Run"!!!

The opposite of Ready-to-run is source code.

But to get "Just download and run Ardour on your Linux, macOS or Windows computer." I have to click Ready-to-Run Program -> Download Ardour 8.0 for Windows 64 bit -> Download Demo -> Download Ardour 8.0 for Windows 64 bit (Demo)

Each on a separate page, a little bit misleading because the first button already suggests a download

Re: Ardour 8.0

#77

Ardour's UI is complicated compared to, for example, Ableton Live. For example, I have added a MIDI track and it is unclear how to add notes to it. Right clicking on a track doesn't give an option to do that. Also on Linux it supports only rarely used plugin formats (LV2, Linux VST), for which there are little plugins.

> Also on Linux it supports only rarely used plugin formats (LV2, Linux VST), for which there are little plugins.

On Linux, Ardour supports LADSPA, LV2, VST2 and VST3. Those are the most widely used plugin formats. What are you missing exactly?

Re: Ardour 8.0

#78
post #64

Earlier quoted context omitted.

In Ardour 5 I am able to simply slide the playback speed slider ("shuttle speed control") to start playing at >1x speed, and after releasing the mouse button it keeps on playing at that speed. In v6+ the sliding part still works, but upon releasing it the slider springs immediately back to 1x, so I can't easily select a playback speed and keep it going. As a workaround there's the varispeed option, but for me it's no…

I'll add a percentage control to the VS dialog. Then you can upgrade to 8.1 and get the benefit of interview mode ripple editing.

Hey Paul! Thanks so much for Ardour first of all, and double thanks for this awesome generosity.

I didn't know about interview mode, I'll read up on it. Looking forward to 8.1!

Re: Ardour 8.0

#79

As usual, the lead developer (c'est moi) is happy to answer any questions.

I've used Cubase historically, but started and now have transitioned back to FL Studio since I can get my thoughts and ideas out quicker than in Cubase.

I've seen Ardour for a long, long time but haven't ever tried it. What, if anything, would I be missing by switching? I primarily do composition, so lots of VSTs etc.

Re: Ardour 8.0

#80

Earlier quoted context omitted.

100 USD a year (more in Switzerland because Apple doesn't even pay for the taxes) is not nothing. Why should I pay to place apps that I spend my free time to develop and offer for free? Apple should at least not charge a recurring fee if all apps posted are open source and free. At least over at Google it is a one time fee.

I'd also prefer if there was no $100 to pay. But it is a fair price, and I find the attitude of programmers that everything should be free quite damaging. If you want to donate your free time, that's really up to you. Don't construe constraints for other people or companies from that.

I don't want it to be free. I want Apple to not lie that "This application is damaged" when I don't pay them.
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