This would probably drive all the hobbyist to learn something open source like Godot, wouldn't it? This would mean Godot would be the thing worth investing for.
No, it doesn't affect game developer hobbyists (actually, if anything, it makes them more secure, since Unreal would have a broader pool of paying clients and less beed to squeeze low-revenie games before they can afford it.) Unless you mean, e.g., movie-making hobbyists where they go from never having to pay to having some (probably, as currently exists for games, based on a revenue threshold) some condition where t…
Lots of enterprise customer paid before already anyway for Epic's (questionable) support