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Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20

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Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20

#73
post #48

Earlier quoted context omitted.

You were making unfounded assumptions (that enabling WebGL would be as trivial as installing Chrome) and at the same time ignored the fact that you get highly useful results from WA without any plugins or bleeding-edge tech. Having good fallbacks is important.

Yikes. A lot of 'you' accusations there. >You were making unfounded assumptions (that enabling WebGL would be as trivial as installing Chrome) No, I made the point that installing Chrome is trivial and the message explicitly states that your system simply might not be capable. If that's the case, what is Google supposed to do? Just render an empty grid and make a "whah-wha" noise? >at the same time ignored the fact t…

"No I didn't. At all. "

Yes you did:

"it seems easier still to download Chrome to do a 3d render then it is to buy WA pro "

That's why you were corrected. Stop trying to defend this forever and move on.

Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20

#74
post #31

Earlier quoted context omitted.

Of course, since this is a Google result, it can just fail and say "3D charts require a web browser and system that support WebGL." Which is super useful to me.

I can't tell if you're being sarcastic about it being super useful. If you are, it seems easier still to download Chrome to do a 3d render then it is to buy WA pro and download an apparently enormous plugin to do the same render

Ironically, I was using Chrome and got that error. Then I tried Firefox and it worked.

Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20

#76
post #73

Earlier quoted context omitted.

Yikes. A lot of 'you' accusations there. >You were making unfounded assumptions (that enabling WebGL would be as trivial as installing Chrome) No, I made the point that installing Chrome is trivial and the message explicitly states that your system simply might not be capable. If that's the case, what is Google supposed to do? Just render an empty grid and make a "whah-wha" noise? >at the same time ignored the fact t…

"No I didn't. At all. " Yes you did: "it seems easier still to download Chrome to do a 3d render then it is to buy WA pro " That's why you were corrected. Stop trying to defend this forever and move on.

>That's why you were corrected. Stop trying to defend this forever and move on.

Oh for god's sake, give it a rest. I thought (and have clarified this twice now) that it was simply a remark about (in)capable browsers. I clarified (also twice) that if it's about the error message on incapable computers, that it could be better written and I apologized for my confusion.

For many people getting that error, simply installing Chrome is a viable solution.

>If the whole point of this was merely to clean up the error message or simply suppress it on unsupported browsers, then sure, but like I said, I genuinely just didn't understand the sarcasm, my apologies.

That's why I clarified and apologized (hint, that's the post you just replied to). Stop trying to attack me forever (for what I even acknowledged at the time was probably a misunderstanding) and move on.

Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20

#78
post #13

One of the differentiating factors of Wolfram|Alpha: Gone. Google's doesn't require a 250mb plugin to become interactive (just a webgl capable browser...). And it seems to be about 8 times faster than W|A... W|A still does a lot of things other sites don't do, but it tends to be unusably slow, and inconsistent (running same query twice in a row will sometimes not give all of the same results). I figure the end is pro…

Competition is good for both parties. Wolfram Alpha challenged Google to rethink what people search for to some degree, and Google's rigored performance should challenge Wolfram Alpha to become more performance aware and prevent them from taking too many features "premium".

And in the end, it is a win / win for users. I am always happy when the insanely smart people at Google have hard things to implement like this than how to integrate the posts of my friends on Google+ into my search results for a unicode table.

Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20

#79
post #70

Earlier quoted context omitted.

Haha I was about to post the same thing. sqrt(x x+y y y)+3 cos(sqrt(x x+y y))+5

Or even - https://www.google.com/search?hl=en&safe=off&pws=0&#... .

you have too much time on your hands my friend

Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20

#80
post #78
post #13

One of the differentiating factors of Wolfram|Alpha: Gone. Google's doesn't require a 250mb plugin to become interactive (just a webgl capable browser...). And it seems to be about 8 times faster than W|A... W|A still does a lot of things other sites don't do, but it tends to be unusably slow, and inconsistent (running same query twice in a row will sometimes not give all of the same results). I figure the end is pro…

Competition is good for both parties. Wolfram Alpha challenged Google to rethink what people search for to some degree, and Google's rigored performance should challenge Wolfram Alpha to become more performance aware and prevent them from taking too many features "premium". And in the end, it is a win / win for users. I am always happy when the insanely smart people at Google have hard things to implement like this t…

It's only a win-win if it doesn't do too much damage to wolfram alpha, although I guess if Google pushes too hard it will drive Wolfram to try to integrate more and more into Apple's ecosystem.
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