This looks... erm ... neat. A "sophomore OpenGL term project" kind of neat. Wolfram on the other hand does the graphs right [0], which hardly surprising given their 20 years of head start. On a more general note, this reminds me of old Microsoft's tactics. Google should really stick to the search, but instead they throw together something that mimics competitor's feature. Something that looks more featureful and whic…
Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
61–70 of 146 posts
Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#62This looks... erm ... neat. A "sophomore OpenGL term project" kind of neat. Wolfram on the other hand does the graphs right [0], which hardly surprising given their 20 years of head start. On a more general note, this reminds me of old Microsoft's tactics. Google should really stick to the search, but instead they throw together something that mimics competitor's feature. Something that looks more featureful and whic…
i keep hearing this. what makes you think they aren't? Google has a huge staff and equally huge revenues, i'm sure that if they thought search quality could be improved by throwing more engineers at it, that's what they would do.
as long as they employ a lot of engineers, why not have some them working on cool things like this? i see this more as a demonstration of webgl and non-flash tech than an attack on W|A
Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#63Earlier quoted context omitted.
I simply didn't understand. His post doesn't say anything about WebGL not being supported by his GPU specifically, though obviously that's a problem. I guess I don't know what he wants? Yes, if your browser and system isn't supported... what do you want? Do we expect Google to have to support every user, for every nonessential, nonrevenue-producing feature? Maybe I'm just missing something, but it seems I was punishe…
Well, if I was Google, I probably wouldn't make an error message the top search result. I am running Chrome on a Thinkpad, so it's not like I can actually do anything to fix the error.
Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#64Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#65This works great in Firefox 11. It doesn't work in Chrome 18 which has WebGL disabled (on Linux). EDIT: I really doesn't work because "NVIDIA cards with nouveau drivers in Linux are crash-prone." Firefox has no trouble, strangely.
> 3D charts require a web browser and system that support WebGL. Courtesy of Firefox 11. (edit) Apparently webgl.force-enabled needs to be set to true in about:config, and then it works.
It wasn't working in Firefox 6, but then flipping the flag fixed it.
Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#66This looks... erm ... neat. A "sophomore OpenGL term project" kind of neat. Wolfram on the other hand does the graphs right [0], which hardly surprising given their 20 years of head start. On a more general note, this reminds me of old Microsoft's tactics. Google should really stick to the search, but instead they throw together something that mimics competitor's feature. Something that looks more featureful and whic…
"google should focus on search" i keep hearing this. what makes you think they aren't? Google has a huge staff and equally huge revenues, i'm sure that if they thought search quality could be improved by throwing more engineers at it, that's what they would do. as long as they employ a lot of engineers, why not have some them working on cool things like this? i see this more as a demonstration of webgl and non-flash…
Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#67This looks... erm ... neat. A "sophomore OpenGL term project" kind of neat. Wolfram on the other hand does the graphs right [0], which hardly surprising given their 20 years of head start. On a more general note, this reminds me of old Microsoft's tactics. Google should really stick to the search, but instead they throw together something that mimics competitor's feature. Something that looks more featureful and whic…
"google should focus on search" i keep hearing this. what makes you think they aren't? Google has a huge staff and equally huge revenues, i'm sure that if they thought search quality could be improved by throwing more engineers at it, that's what they would do. as long as they employ a lot of engineers, why not have some them working on cool things like this? i see this more as a demonstration of webgl and non-flash…
Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#68This looks... erm ... neat. A "sophomore OpenGL term project" kind of neat. Wolfram on the other hand does the graphs right [0], which hardly surprising given their 20 years of head start. On a more general note, this reminds me of old Microsoft's tactics. Google should really stick to the search, but instead they throw together something that mimics competitor's feature. Something that looks more featureful and whic…
[0] looks identical over the same ranges of x,y,z. http://goo.gl/pTrLh Who cares if it's trivial? It's functional, fast, convenient and doesn't require a bunch of cruft. Kinda damages your quasi-rant to find out that you simply... didn't compare the graphs over the same interval. I don't know why every small feature that Google adds is either apparently out of fear of someone who's hardly a competitor or is proof tha…
Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#69Re: Sqrt(x*x+y*y)+3*cos(sqrt(x*x+y*y))+5 from -20 to 20
#70very cool. what i made for the lulz: https://www.google.com/search?btnG=1&pws=0&q=sqrt(x*...
Haha I was about to post the same thing. sqrt(x x+y y y)+3 cos(sqrt(x x+y y))+5